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/* Copyright (c) 2014-2015 Stanislaw Halik
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*/
#pragma once
#include "options/options.hpp"
using namespace options;
#include "spline-widget/spline.hpp"
#include "main-settings.hpp"
struct Map final
{
Map(QString primary,
QString secondary,
int max_x,
int max_y,
axis_opts& opts) :
opts(opts),
name1(primary),
name2(secondary),
spline_main(max_x, max_y, primary),
spline_alt(max_x, max_y, secondary)
{
}
void save(QSettings& s)
{
spline_main.save(s);
spline_alt.save(s);
}
void load()
{
spline_main.reload();
spline_alt.reload();
}
axis_opts& opts;
QString name1, name2;
spline spline_main, spline_alt;
};
class Mappings
{
private:
Map axes[6];
public:
Mappings(std::vector<axis_opts*> opts) :
axes {
Map("spline-X", "alt-spline-X", 30, 75, *opts[TX]),
Map("spline-Y", "alt-spline-Y", 30, 75, *opts[TY]),
Map("spline-Z", "alt-spline-Z", 30, 75, *opts[TZ]),
Map("spline-yaw", "alt-spline-yaw", 180, 180, *opts[Yaw]),
Map("spline-pitch", "alt-spline-pitch", 180, 180, *opts[Pitch]),
Map("spline-roll", "alt-spline-roll", 180, 180, *opts[Roll])
}
{}
inline Map& operator()(int i) { return axes[i]; }
inline const Map& operator()(int i) const { return axes[i]; }
inline Map& operator()(unsigned i) { return axes[i]; }
inline const Map& operator()(unsigned i) const { return axes[i]; }
template<typename f> void forall(f&& fun)
{
for (unsigned i = 0; i < 6; i++)
{
fun(axes[i]);
}
}
};
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