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/* Copyright (c) 2014-2015, Stanislaw Halik <sthalik@misaki.pl>
* Permission to use, copy, modify, and/or distribute this
* software for any purpose with or without fee is hereby granted,
* provided that the above copyright notice and this permission
* notice appear in all copies.
*/
#include "shortcuts.h"
#include "win32-shortcuts.h"
#include "compat/string-literal-operator.hpp"
#include <QString>
#include <tuple>
void Shortcuts::free_binding(K& key)
{
#ifndef _WIN32
if (key)
{
//key->setEnabled(false);
//key->setShortcut(QKeySequence());
delete key;
key = nullptr;
}
#else
key.keycode = 0;
key.guid = "";
#endif
}
void Shortcuts::bind_shortcut(K &key, const key_opts& k, bool held)
{
#if !defined(_WIN32)
(void)held;
using sh = QxtGlobalShortcut;
if (key)
{
free_binding(key);
}
key = new sh;
if (k.keycode != "")
{
key->setShortcut(QKeySequence::fromString(k.keycode, QKeySequence::PortableText));
key->setEnabled();
}
}
#else
key = K();
int idx = 0;
QKeySequence code;
if (k.guid != "")
{
key.guid = k.guid;
key.keycode = k.button & ~Qt::KeyboardModifierMask;
key.held = held;
key.ctrl = !!(k.button & Qt::ControlModifier);
key.alt = !!(k.button & Qt::AltModifier);
key.shift = !!(k.button & Qt::ShiftModifier);
}
else
{
if (k.keycode == "")
code = QKeySequence(Qt::Key_unknown);
else
code = QKeySequence::fromString(k.keycode, QKeySequence::PortableText);
Qt::KeyboardModifiers mods = Qt::NoModifier;
if (code != Qt::Key_unknown)
win_key::from_qt(code, idx, mods);
key.guid = ""_qstr;
key.keycode = idx;
key.held = held;
key.ctrl = !!(mods & Qt::ControlModifier);
key.alt = !!(mods & Qt::AltModifier);
key.shift = !!(mods & Qt::ShiftModifier);
}
}
#endif
#ifdef _WIN32
void Shortcuts::receiver(const Key& k)
{
const unsigned sz = keys.size();
for (unsigned i = 0; i < sz; i++)
{
K& k_ = std::get<0>(keys[i]);
if (k.guid != k_.guid)
continue;
if (k.keycode != k_.keycode)
continue;
if (k_.held && !k.held) continue;
if (k_.alt != k.alt) continue;
if (k_.ctrl != k.ctrl) continue;
if (k_.shift != k.shift) continue;
if (!k_.should_process())
continue;
fun& f = std::get<1>(keys[i]);
f(k.held);
}
}
#endif
Shortcuts::~Shortcuts()
{
reload({});
}
void Shortcuts::reload(const t_keys& keys_)
{
const unsigned sz = keys_.size();
#ifndef _WIN32
for (tt& tuple : keys)
{
K k;
std::tie(k, std::ignore, std::ignore) = tuple;
delete k;
}
#endif
keys = std::vector<tt>();
for (unsigned i = 0; i < sz; i++)
{
const auto& kk = keys_[i];
const key_opts& opts = std::get<0>(kk);
const bool held = std::get<2>(kk);
auto fun = std::get<1>(kk);
#ifdef _WIN32
K k;
#else
K k(nullptr);
#endif
bind_shortcut(k, opts, held);
keys.push_back(tt(k, [=](bool flag) { fun(flag); }, held));
#ifndef _WIN32
const int idx = keys.size() - 1;
tt& kk_ = keys[idx];
auto fn = std::get<1>(kk_);
connect(k, &QxtGlobalShortcut::activated, [fn, held](bool keydown) {
if (keydown || !held)
fn(keydown);
});
#endif
}
}
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