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#pragma once
struct win_key;
extern QList<win_key> windows_key_mods;
extern QList<win_key> windows_key_sequences;
struct win_key
{
win_key(int win, Qt::Key qt) : win(win), qt(qt) {}
int win;
Qt::Key qt;
static bool from_qt(QKeySequence qt_, int& dik, Qt::KeyboardModifiers &mods);
};
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