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/* Copyright (c) 2014-2015, Stanislaw Halik <sthalik@misaki.pl>
* Permission to use, copy, modify, and/or distribute this
* software for any purpose with or without fee is hereby granted,
* provided that the above copyright notice and this permission
* notice appear in all copies.
*/
#include "shortcuts.h"
#include "win32-shortcuts.h"
void Shortcuts::free_binding(K& key)
{
#ifndef _WIN32
if (key)
{
key->setEnabled(false);
key->setShortcut(QKeySequence::UnknownKey);
std::shared_ptr<QxtGlobalShortcut> tmp(nullptr);
key.swap(tmp);
}
#else
key.keycode = 0;
key.guid = "";
#endif
}
void Shortcuts::bind_keyboard_shortcut(K &key, const key_opts& k, unused(bool, held))
{
#if !defined(_WIN32)
using sh = QxtGlobalShortcut;
if (key)
{
free_binding(key);
}
key = std::make_shared<sh>();
if (k.keycode != "")
{
key->setShortcut(QKeySequence::fromString(k.keycode, QKeySequence::PortableText));
key->setEnabled();
}
}
#else
key = K();
int idx = 0;
QKeySequence code;
if (k.guid != "")
{
key.guid = k.guid;
key.keycode = k.button & ~Qt::KeyboardModifierMask;
key.ctrl = !!(k.button & Qt::ControlModifier);
key.alt = !!(k.button & Qt::AltModifier);
key.shift = !!(k.button & Qt::ShiftModifier);
}
else
{
if (k.keycode == "")
code = QKeySequence(Qt::Key_unknown);
else
code = QKeySequence::fromString(k.keycode, QKeySequence::PortableText);
Qt::KeyboardModifiers mods = Qt::NoModifier;
if (code != Qt::Key_unknown)
win_key::from_qt(code, idx, mods);
key.shift = !!(mods & Qt::ShiftModifier);
key.alt = !!(mods & Qt::AltModifier);
key.ctrl = !!(mods & Qt::ControlModifier);
key.keycode = idx;
key.held = held;
}
}
#endif
#ifdef _WIN32
void Shortcuts::receiver(const Key& k)
{
const int sz = keys.size();
for (int i = 0; i < sz; i++)
{
K& k_ = std::get<0>(keys[i]);
auto& fun = std::get<1>(keys[i]);
if (k.guid != k_.guid)
continue;
if (k.keycode != k_.keycode)
continue;
if (k_.held && !k.held) continue;
if (k_.alt && !k.alt) continue;
if (k_.ctrl && !k.ctrl) continue;
if (k_.shift && !k.shift) continue;
if (!k_.should_process())
continue;
fun(k.held);
}
}
#endif
void Shortcuts::reload(const std::vector<std::tuple<key_opts&, fun, bool>> &keys_)
{
const int sz = keys_.size();
keys = std::vector<tt>();
for (int i = 0; i < sz; i++)
{
const auto& kk = keys_[i];
const key_opts& opts = std::get<0>(kk);
const bool held = std::get<2>(kk);
auto fun = std::get<1>(kk);
K k;
bind_keyboard_shortcut(k, opts, held);
keys.push_back(tt(k, [=](bool) -> void { fun(true); }, held));
#ifndef _WIN32
const int idx = keys.size() - 1;
tt& kk_ = keys[idx];
auto& fn = std::get<1>(kk_);
connect(k.get(), &QxtGlobalShortcut::activated, [=]() -> void { fn(true); });
#endif
}
}
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