1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
|
/* Copyright (c) 2013, 2015 Stanislaw Halik <sthalik@misaki.pl>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*/
#include "pose-widget.hpp"
#include "compat/check-visible.hpp"
#include "compat/math.hpp"
#include <QPainter>
#include <QtEvents>
#include <QDebug>
#include <QQuaternion>
#include <QMatrix4x4>
namespace pose_widget_impl {
pose_widget::pose_widget(QWidget* parent) : QWidget(parent)
{
QPainter p;
#ifdef TEST
//draw rectangle frame around of Octopus, only if TEST defined
p.begin(&front);
p.setPen(QPen(Qt::red, 3, Qt::SolidLine));
p.drawRect(0, 0, front.width()-1, front.height()-1);
p.end();
p.begin(&back);
p.setPen(QPen(Qt::darkGreen, 3, Qt::SolidLine));
p.drawRect(0, 0, back.width()-1, back.height()-1);
p.end();
#endif
//draw Octopus shine
shine.fill(QColor(255,255,255));
p.begin(&shine);
p.setCompositionMode(QPainter::CompositionMode_DestinationIn);
p.drawImage(QPointF(0,0), front);
p.end();
//draw Octopus shadow
shadow.fill(QColor(0,0,0));
p.begin(&shadow);
p.setCompositionMode(QPainter::CompositionMode_DestinationIn);
p.drawImage(QPointF(0,0), front);
p.end();
}
void pose_widget::present(double yaw, double pitch, double roll, double x, double y, double z)
{
T = { x, y, z };
R = { yaw, pitch, roll };
repaint();
}
void pose_widget::resizeEvent(QResizeEvent *event)
{
// adapt to widget size
float w = event->size().width();
float h = event->size().height();
// fill background by color
constexpr int clr = 220;
QImage background(QImage(w, h, QImage::Format_ARGB32));
background.fill(QColor(clr,clr,clr));
// draw axes
QPainter p(&background);
p.setPen(QPen(Qt::gray, 1, Qt::SolidLine));
p.drawLine(0.5*w, 0 , 0.5*w, h );
p.drawLine( 0 , 0.5*h, w , 0.5*h);
// set AutoFillBackground
QPalette palette;
palette.setBrush(this->backgroundRole(), QBrush(background));
setPalette(palette);
setAutoFillBackground(true);
// move the mirror checkbox in the lower right corner of the widget
mirror.setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
mirror.move(w - mirror.width(), h - mirror.height());
}
void pose_widget::paintEvent(QPaintEvent*)
{
// widget settings:
constexpr float scale = 0.5; // scale of Octopus height, when x = y = z = 0.0
constexpr float XYZmax = 50.0; // -XYZmax < x,y,z < +XYZmax (offset the Octopus by one body)
constexpr float Kz = 0.25; // Z scale change limit (simulate camera focus length)
// get a local copy of input data
auto [ yaw, pitch, roll ] = R;
auto [ x, y, z ] = T;
QPainter p(this);
#ifdef TEST
// use antialiasing for correct frame around the Octopus, only if TEST defined
p.setRenderHint(QPainter::Antialiasing, true);
#endif
// check mirror state
if (mirror.checkState() == Qt::Checked) x = -x;
else { yaw = -yaw; roll = -roll; }
y = -y;
// rotations
QQuaternion q = QQuaternion::fromEulerAngles(pitch, yaw, roll);
QMatrix4x4 m = QMatrix4x4(q.toRotationMatrix());
// x and y positions
const float Kxy = (float)front.height() / XYZmax;
QVector3D v(Kxy*x, Kxy*y, 0.0);
v = m.transposed().map(v);
m.translate(v);
// perspective projection to x-y plane
QTransform t = m.toTransform(1024).translate(-.5 * front.width(), -.5 * front.height());
// z position by setViewport
const float mz = scale * height()/front.height()/exp(1.0) * exp(1.0 - z * (Kz/XYZmax));
p.setViewport(QRect(.5 * width(), .5 * height(), width()*mz, height()*mz));
// define forward or backward side by cross product of mapped x and y axes
QPointF point0 = t.map(QPointF(0, 0));
QPointF x_dir = (t.map(QPointF(1, 0)) -= point0);
QPointF y_dir = (t.map(QPointF(0, 1)) -= point0);
const bool forward = x_dir.ry()*y_dir.rx() - x_dir.rx()*y_dir.ry() < 0 ? true : false;
// draw red or green Octopus
p.setTransform(t);
p.drawImage(QPointF(0,0), forward ? front : back);
// top lighting simulation
const float alpha = sin(pitch * M_PI / 180.0);
p.setOpacity(0.333 * fabs(alpha));
p.drawImage(QPointF(0,0), forward == (alpha >= 0.0) ? shine : shadow);
}
QSize pose_widget::sizeHint() const
{
return { 1 << 16, 1 << 16 };
}
} // ns pose_widget_impl
|