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/* Copyright (c) 2013 Stanislaw Halik <sthalik@misaki.pl>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*/
#pragma once
#include "ui_ftnoir_libevdev_controls.h"
#include <QMessageBox>
#include "api/plugin-api.hpp"
extern "C" {
# include <libevdev/libevdev.h>
# include <libevdev/libevdev-uinput.h>
}
class evdev : public IProtocol
{
public:
evdev();
~evdev() override;
bool correct() {
return dev != NULL;
}
void pose(const double *headpose);
QString game_name() {
return "Virtual joystick for Linux";
}
private:
struct libevdev* dev;
struct libevdev_uinput* uidev;
};
class LibevdevControls: public IProtocolDialog
{
Q_OBJECT
public:
LibevdevControls();
void register_protocol(IProtocol *) {}
void unregister_protocol() {}
private:
Ui::UICLibevdevControls ui;
void save();
private slots:
void doOK();
void doCancel();
};
class evdevDll : public Metadata
{
public:
QString name() { return QString("libevdev joystick receiver"); }
QIcon icon() { return QIcon(":/images/linux.png"); }
};
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