1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
|
/* Homepage http://facetracknoir.sourceforge.net/home/default.htm *
* *
* ISC License (ISC) *
* *
* Copyright (c) 2015, Wim Vriend *
* *
* Permission to use, copy, modify, and/or distribute this software for any *
* purpose with or without fee is hereby granted, provided that the above *
* copyright notice and this permission notice appear in all copies. *
*/
#pragma once
#include "ui_ftnoir_ftncontrols.h"
#include <QUdpSocket>
#include "api/plugin-api.hpp"
#include "options/options.hpp"
using namespace options;
struct settings : opts {
value<int> ip1, ip2, ip3, ip4, port;
settings() :
opts("udp-proto"),
ip1(b, "ip1", 192),
ip2(b, "ip2", 168),
ip3(b, "ip3", 0),
ip4(b, "ip4", 2),
port(b, "port", 4242)
{}
};
class udp : public QObject, public IProtocol
{
Q_OBJECT
public:
udp();
module_status initialize() override;
void pose(const double *headpose);
QString game_name() {
return otr_tr("UDP over network");
}
private:
QUdpSocket outSocket;
settings s;
QHostAddress dest_ip { 127u << 24 | 1u };
unsigned short dest_port = 65535;
private slots:
void set_dest_address();
};
// Widget that has controls for FTNoIR protocol client-settings.
class FTNControls: public IProtocolDialog
{
Q_OBJECT
public:
FTNControls();
void register_protocol(IProtocol *) {}
void unregister_protocol() {}
private:
Ui::UICFTNControls ui;
settings s;
private slots:
void doOK();
void doCancel();
};
class udpDll : public Metadata
{
public:
QString name() { return otr_tr("UDP over network"); }
QIcon icon() { return QIcon(":/images/opentrack.png"); }
};
|