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#include "ftnoir_protocol_wine.h"
#include "opentrack-library-path.h"
#include <QString>
#include <QStringList>
#include <QCoreApplication>
#include <string.h>
#include <math.h>
#include <sys/mman.h>
#include <sys/stat.h> /* For mode constants */
#include <fcntl.h> /* For O_* constants */
#include "csv/csv.h"
wine::wine() : lck_shm(WINE_SHM_NAME, WINE_MTX_NAME, sizeof(WineSHM)), shm(NULL), gameid(0)
{
if (lck_shm.success()) {
shm = (WineSHM*) lck_shm.ptr();
memset(shm, 0, sizeof(*shm));
}
static const QString library_path(QCoreApplication::applicationDirPath() + OPENTRACK_LIBRARY_PATH);
wrapper.setWorkingDirectory(QCoreApplication::applicationDirPath());
wrapper.start("wine", QStringList() << (library_path + "opentrack-wrapper-wine.exe.so"));
}
wine::~wine()
{
if (shm) {
shm->stop = true;
wrapper.waitForFinished(100);
}
wrapper.kill();
wrapper.close();
//shm_unlink("/" WINE_SHM_NAME);
}
void wine::pose( const double *headpose )
{
if (shm)
{
lck_shm.lock();
for (int i = 3; i < 6; i++)
shm->data[i] = headpose[i] / (180 / M_PI );
for (int i = 0; i < 3; i++)
shm->data[i] = headpose[i] * 10;
if (shm->gameid != gameid)
{
QString gamename;
QMutexLocker foo(&game_name_mutex);
/* only EZCA for FSX requires dummy process, and FSX doesn't work on Linux */
/* memory-hacks DLL can't be loaded into a Linux process, either */
CSV::getGameData(shm->gameid, shm->table, gamename);
gameid = shm->gameid2 = shm->gameid;
connected_game = gamename;
}
lck_shm.unlock();
}
}
bool wine::correct()
{
return lck_shm.success();
}
OPENTRACK_DECLARE_PROTOCOL(wine, FTControls, wineDll)
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