1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
|
/* Copyright (c) 2012 Patrick Ruoff
* Copyright (c) 2015-2016 Stanislaw Halik <sthalik@misaki.pl>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*/
#include "point_extractor.h"
#include "compat/util.hpp"
#include "compat/math-imports.hpp"
#include "point_tracker.h"
#include <QDebug>
#include <opencv2/videoio.hpp>
#include <opencv2/imgproc.hpp>
#include <cmath>
#include <algorithm>
#include <cinttypes>
#include <vector>
#include <array>
//#define DEBUG_CONTOURS
#if defined DEBUG_CONTOURS
# include <opencv2/highgui.hpp>
#endif
using namespace pt_extractor_impl;
constexpr int PointExtractor::max_blobs;
/*
http://en.wikipedia.org/wiki/Mean-shift
In this application the idea, is to eliminate any bias of the point estimate
which is introduced by the rather arbitrary thresholded area. One must recognize
that the thresholded area can only move in one pixel increments since it is
binary. Thus, its center of mass might make "jumps" as pixels are added/removed
from the thresholded area.
With mean-shift, a moving "window" or kernel is multiplied with the gray-scale
image, and the COM is calculated of the result. This is iterated where the
kernel center is set the previously computed COM. Thus, peaks in the image intensity
distribution "pull" the kernel towards themselves. Eventually it stops moving, i.e.
then the computed COM coincides with the kernel center. We hope that the
corresponding location is a good candidate for the extracted point.
The idea similar to the window scaling suggested in Berglund et al. "Fast, bias-free
algorithm for tracking single particles with variable size and shape." (2008).
*/
static cv::Vec2d MeanShiftIteration(const cv::Mat &frame_gray, const vec2 ¤t_center, f filter_width, f& m_)
{
m_ = 0;
// Most amazingling this function runs faster with doubles than with floats.
const f s = 1 / filter_width;
f m = 0;
vec2 com(0, 0);
for (int i = 0; i < frame_gray.rows; i++)
{
const auto frame_ptr = (const uint8_t* restrict)frame_gray.ptr(i);
for (int j = 0; j < frame_gray.cols; j++)
{
f val = frame_ptr[j];
m_ += val;
val = val * val; // taking the square wights brighter parts of the image stronger.
m += val;
{
f dx = (j - current_center[0])*s;
f dy = (i - current_center[1])*s;
f f = fmax(0.0, 1 - dx*dx - dy*dy);
val *= f;
}
com[0] += j * val;
com[1] += i * val;
}
}
if (m > f(.1))
{
com *= 1 / m;
return com;
}
else
return current_center;
}
PointExtractor::PointExtractor()
{
blobs.reserve(max_blobs);
}
void PointExtractor::extract_points(const cv::Mat& frame, cv::Mat& preview_frame, std::vector<vec2>& points)
{
if (frame_gray.rows != frame.rows || frame_gray.cols != frame.cols)
{
frame_gray = cv::Mat1b(frame.rows, frame.cols);
frame_bin = cv::Mat1b(frame.rows, frame.cols);
for (unsigned k = 0; k < max_blobs; k++)
contour_masks[k] = cv::Mat1b(frame.rows, frame.cols);
}
cv::cvtColor(frame, frame_gray, cv::COLOR_BGR2GRAY);
const double region_size_min = s.min_point_size;
const double region_size_max = s.max_point_size;
if (!s.auto_threshold)
{
const int thres = s.threshold;
cv::threshold(frame_gray, frame_bin, thres, 255, cv::THRESH_BINARY);
}
else
{
static const std::vector<int> used_channels { 0 };
static const std::vector<int> hist_size { 256 };
static const std::vector<float> hist_ranges { 0, 256 };
cv::calcHist(std::vector<cv::Mat1b> { frame_gray },
used_channels,
cv::noArray(),
hist,
hist_size,
hist_ranges,
false);
static constexpr double min_radius = 2.5;
static constexpr double max_radius = 15;
const float* restrict ptr = reinterpret_cast<const float*>(hist.data);
const double radius = fmax(0., (max_radius-min_radius) * s.threshold / 255 + min_radius);
const unsigned area = uround(3 * M_PI * radius * radius);
unsigned thres = 255;
unsigned accum = 0;
for (unsigned k = 255; k != 16; k--)
{
accum += ptr[k];
if (accum >= area)
{
thres = k;
break;
}
}
cv::threshold(frame_gray, frame_bin, thres, 255, cv::THRESH_BINARY);
}
blobs.clear();
contours.clear();
// -----
// start code borrowed from OpenCV's modules/features2d/src/blobdetector.cpp
// -----
cv::findContours(frame_bin, contours, cv::RETR_LIST, cv::CHAIN_APPROX_SIMPLE);
const unsigned cnt = min(max_blobs, int(contours.size()));
for (unsigned k = 0; k < cnt; k++)
{
if (contours[k].size() == 0)
continue;
cv::Moments moments = cv::moments(contours[k]);
const double area = moments.m00;
// -----
// end of code borrowed from OpenCV's modules/features2d/src/blobdetector.cpp
// -----
const double radius = sqrt(area) / sqrt(M_PI);
if (radius < fmax(2.5, region_size_min) || (radius > region_size_max))
continue;
const cv::Rect rect = cv::boundingRect(contours[k]) & cv::Rect(0, 0, frame.cols, frame.rows);
if (rect.width == 0 || rect.height == 0)
continue;
const vec2 center(moments.m10 / moments.m00, moments.m01 / moments.m00);
if (!cv::Point2d(center).inside(cv::Rect2d(rect)))
continue;
contour_masks[k].setTo(0);
cv::drawContours(contour_masks[k], contours, k,
cv::Scalar(255, 255, 255), cv::FILLED,
cv::LINE_4);
contour_masks[k] = frame_gray & contour_masks[k];
#if defined DEBUG_CONTOURS
if (blobs.size() == 0)
{
cv::imshow("mask", contour_masks[k]);
cv::waitKey(1);
}
#endif
blob b(radius, center, 0, rect, k);
blobs.push_back(b);
static const f offx = 10, offy = 7.5;
const f cx = preview_frame.cols / f(frame.cols),
cy = preview_frame.rows / f(frame.rows),
c_ = (cx+cy)/2;
static constexpr unsigned fract_bits = 16;
static constexpr double c_fract(1 << fract_bits);
cv::Point p(iround(b.pos[0] * cx * c_fract), iround(b.pos[1] * cy * c_fract));
cv::circle(preview_frame, p, iround((b.radius + 2) * c_ * c_fract), cv::Scalar(255, 255, 0), 1, cv::LINE_AA, fract_bits);
cv::circle(preview_frame, p, 1, cv::Scalar(255, 255, 64), -1, cv::LINE_4);
char buf[64];
sprintf(buf, "%.1fpx", int(b.radius*10+.5)/10.);
cv::putText(preview_frame,
buf,
cv::Point(iround(b.pos[0]*cx+offx), iround(b.pos[1]*cy+offy)),
cv::FONT_HERSHEY_PLAIN,
1,
cv::Scalar(0, 0, 255),
1);
}
const int W = frame.cols;
const int H = frame.rows;
#if defined DEBUG_MEANSHIFT
double meanshift_total = 0;
#endif
for (unsigned k = 0; k < unsigned(blobs.size()); ++k)
{
blob &b = blobs[k];
const cv::Rect rect = b.rect;
const unsigned idx = b.idx;
cv::Mat frame_roi = contour_masks[idx](rect);
static constexpr f radius_c = 1.75;
const f kernel_radius = b.radius * radius_c;
cv::Vec2d pos(b.pos[0] - rect.x, b.pos[1] - rect.y); // position relative to ROI.
#if defined DEBUG_MEANSHIFT
cv::Vec2d pos_(pos);
#endif
f norm;
for (int iter = 0; iter < 10; ++iter)
{
cv::Vec2d com_new = MeanShiftIteration(frame_roi, pos, kernel_radius, norm);
cv::Vec2d delta = com_new - pos;
pos = com_new;
if (delta.dot(delta) < 1e-3)
break;
}
const f area = f(M_PI) * b.radius * b.radius;
// note that sqrt isn't derived from anything. we just want bigger points.
b.value = norm / sqrt(area);
#if defined DEBUG_MEANSHIFT
meanshift_total += sqrt((pos_ - pos).dot(pos_ - pos));
#endif
b.pos[0] = pos[0] + rect.x;
b.pos[1] = pos[1] + rect.y;
if (!cv::Point2d(b.pos[0], b.pos[1]).inside(b.rect))
continue;
}
#if defined DEBUG_MEANSHIFT
qDebug() << "meanshift adjust total" << meanshift_total;
#endif
std::sort(blobs.begin(), blobs.end(), [](const blob& b1, const blob& b2) { return b1.value > b2.value; });
// End of mean shift code. At this point, blob positions are updated with hopefully less noisy, less biased values.
points.reserve(max_blobs);
points.clear();
for (const auto& b : blobs)
{
// note: H/W is equal to fx/fy
vec2 p((b.pos[0] - W/2)/W, -(b.pos[1] - H/2)/W);
points.push_back(p);
}
}
blob::blob(double radius, const cv::Vec2d& pos, double brightness, const cv::Rect& rect, unsigned idx) :
radius(radius), value(brightness), pos(pos), rect(rect), idx(idx)
{
//qDebug() << "radius" << radius << "pos" << pos[0] << pos[1];
}
|