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#include "steamvr.hpp"
#include "api/plugin-api.hpp"
steamvr_dialog::steamvr_dialog()
{
ui.setupUi(this);
connect(ui.buttonBox, SIGNAL(accepted()), this, SLOT(doOK()));
connect(ui.buttonBox, SIGNAL(rejected()), this, SLOT(doCancel()));
for (unsigned i = 0; i < 6; i++)
ui.rotation_order->addItem(QStringLiteral("order #%1").arg(i));
tie_setting(s.order, ui.rotation_order);
}
void steamvr_dialog::doOK()
{
s.b->save();
close();
}
void steamvr_dialog::doCancel()
{
close();
}
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