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#pragma once
#include "api/plugin-api.hpp"
#include "ui_dialog.h"
#include "compat/util.hpp"
#include "options/options.hpp"
#include "compat/euler.hpp"
#include <openvr.h>
#include <cmath>
#include <memory>
#include <tuple>
#include <QString>
#include <QMutex>
#include <QMutexLocker>
#include <QList>
using namespace options;
using error_t = vr::EVRInitError;
using vr_t = vr::IVRSystem*;
using tt = std::tuple<vr_t, error_t>;
using pose_t = vr::TrackedDevicePose_t;
using origin = vr::ETrackingUniverseOrigin;
struct settings : opts
{
value<QString> device_serial;
settings() :
opts("valve-steamvr"),
device_serial(b, "serial", "")
{}
};
struct device_spec
{
vr::TrackedDevicePose_t pose;
QString model, serial;
unsigned k;
};
struct device_list final
{
using maybe_pose = std::tuple<bool, pose_t>;
device_list();
void refresh_device_list();
const QList<device_spec>& devices() const & { return device_specs; }
static OTR_NEVER_INLINE maybe_pose get_pose(int k);
static bool get_all_poses(pose_t*poses);
static QString strerror(error_t error);
static constexpr int max_devices = int(vr::k_unMaxTrackedDeviceCount);
template<typename F>
friend static auto with_vr_lock(F&& fun) -> decltype(fun(vr_t(), error_t()));
private:
QList<device_spec> device_specs;
static QMutex mtx;
static tt vr_init_();
static void vr_deleter();
static void fill_device_specs(QList<device_spec>& list);
static tt vr_init();
};
class steamvr : public QObject, public ITracker
{
Q_OBJECT
using error_t = vr::EVRInitError;
using vr_t = vr::IVRSystem*;
public:
steamvr();
~steamvr() override;
void start_tracker(QFrame *) override;
void data(double *data) override;
bool center() override;
private:
void matrix_to_euler(double &yaw, double &pitch, double &roll, const vr::HmdMatrix34_t& result);
settings s;
int device_index;
using rmat = euler::rmat;
using euler_t = euler::euler_t;
};
class steamvr_dialog : public ITrackerDialog
{
Q_OBJECT
public:
steamvr_dialog();
private:
Ui::dialog ui;
settings s;
device_list devices;
private slots:
void doOK();
void doCancel();
};
class steamvr_metadata : public Metadata
{
public:
QString name() { return QString(QCoreApplication::translate("steamvr_metadata", "Valve SteamVR")); }
QIcon icon() { return QIcon(":/images/rift_tiny.png"); }
};
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