blob: 8cee2223d7488e7e5ca96a84d865d284e88cc427 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
|
#pragma once
#include "ps3eye.hpp"
#include <mutex>
#include <condition_variable>
struct FrameQueue final
{
FrameQueue(uint32_t frame_size);
inline uint8_t* ptr() { return frame_buffer.get(); }
uint8_t* Enqueue();
bool Dequeue(uint8_t* dest, int width, int height, ps3eye_camera::format fmt, bool flip_v);
static void DebayerGray(int frame_width, int frame_height, const uint8_t* inBayer, uint8_t* outBuffer);
template<int nchannels>
static void set_alpha(uint8_t* destGreen);
template<int nchannels>
void debayer_RGB(int frame_width, int frame_height, const uint8_t* inBayer, uint8_t* outBuffer, bool inBGR, bool flip_v);
private:
std::unique_ptr<uint8_t[]> frame_buffer;
std::mutex mutex;
std::condition_variable queue_cvar;
uint32_t frame_size = 0;
uint32_t head = 0;
uint32_t tail = 0;
uint32_t available = 0;
static constexpr unsigned num_frames = 4;
};
|