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#pragma once
#include <vector>
#include <memory>
#include <thread>
#include <atomic>
struct libusb_context;
struct ps3eye_camera;
struct USBMgr
{
USBMgr();
~USBMgr();
USBMgr(const USBMgr&) = delete;
void operator=(const USBMgr&) = delete;
static USBMgr& instance();
int list_devices(std::vector<std::shared_ptr<ps3eye_camera>>& list);
void camera_started();
void camera_stopped();
private:
libusb_context* usb_context = nullptr;
std::thread update_thread;
std::atomic_int active_camera_count = 0;
std::atomic_bool exit_signaled = false;
void start_xfer_thread();
void stop_xfer_thread();
void transfer_loop();
};
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