summaryrefslogtreecommitdiffhomepage
diff options
context:
space:
mode:
authorStanislaw Halik <sthalik@misaki.pl>2022-10-21 01:06:11 +0200
committerStanislaw Halik <sthalik@misaki.pl>2022-10-21 01:06:11 +0200
commitc6ab4f8b8fafe13207794a0debe1a374960e0d6b (patch)
tree068821d3f0879158f6a15e74f80aae62400bd196
parent3a48b0e1d0a3ac40d1e34c4957040486b1d3191a (diff)
fix camera & cursor tile
-rw-r--r--main/app.cpp12
-rw-r--r--main/camera.cpp53
2 files changed, 37 insertions, 28 deletions
diff --git a/main/app.cpp b/main/app.cpp
index 45e712de..42246bbd 100644
--- a/main/app.cpp
+++ b/main/app.cpp
@@ -81,6 +81,9 @@ void app::recalc_viewport(Vector2i size)
_shader.set_scale(Vector2(size));
_imgui.relayout(Vector2{ size }, size, size);
+ _cursor_pixel = std::nullopt;
+ recalc_cursor_tile();
+
GL::defaultFramebuffer.setViewport({{}, size });
_framebuffer.detach(GL::Framebuffer::ColorAttachment{0});
_msaa_color_texture = GL::MultisampleTexture2D{};
@@ -133,7 +136,10 @@ void app::mouseReleaseEvent(Platform::Sdl2Application::MouseEvent& event)
void app::mouseMoveEvent(Platform::Sdl2Application::MouseMoveEvent& event)
{
_cursor_in_imgui = _imgui.handleMouseMoveEvent(event);
- _cursor_pixel = event.position();
+ if (_cursor_in_imgui)
+ _cursor_pixel = std::nullopt;
+ else
+ _cursor_pixel = event.position();
recalc_cursor_tile();
}
@@ -193,7 +199,7 @@ void app::anyEvent(SDL_Event& event)
void app::event_focus_out()
{
_cursor_pixel = std::nullopt;
- _cursor_tile = std::nullopt;
+ recalc_cursor_tile();
}
void app::event_focus_in()
@@ -203,7 +209,7 @@ void app::event_focus_in()
void app::event_mouse_leave()
{
_cursor_pixel = std::nullopt;
- _cursor_tile = std::nullopt;
+ recalc_cursor_tile();
}
void app::event_mouse_enter()
diff --git a/main/camera.cpp b/main/camera.cpp
index fd31066e..a063b619 100644
--- a/main/camera.cpp
+++ b/main/camera.cpp
@@ -5,33 +5,37 @@ namespace floormat {
void app::do_camera(double dt)
{
- constexpr double screens_per_second = 1;
- const auto pixels_per_second = windowSize().length() / screens_per_second;
- auto camera_offset = _shader.camera_offset();
- Vector2d dir{};
-
- if (keys[key::camera_up])
- dir += Vector2d{0, 1};
- else if (keys[key::camera_down])
- dir += Vector2d{0, -1};
- if (keys[key::camera_left])
- dir += Vector2d{1, 0};
- else if (keys[key::camera_right])
- dir += Vector2d{-1, 0};
-
- if (dir != Vector2d{})
+ if (keys[key::camera_reset])
+ reset_camera_offset();
+ else
{
- camera_offset += dir.normalized() * dt * pixels_per_second;
+ Vector2d dir{};
- const auto max_camera_offset = Vector2d(windowSize() * 10);
- camera_offset[0] = std::clamp(camera_offset[0], -max_camera_offset[0], max_camera_offset[0]);
- camera_offset[1] = std::clamp(camera_offset[1], -max_camera_offset[1], max_camera_offset[1]);
- }
- _shader.set_camera_offset(camera_offset);
+ if (keys[key::camera_up])
+ dir += Vector2d{0, 1};
+ else if (keys[key::camera_down])
+ dir += Vector2d{0, -1};
+ if (keys[key::camera_left])
+ dir += Vector2d{1, 0};
+ else if (keys[key::camera_right])
+ dir += Vector2d{-1, 0};
- if (keys[key::camera_reset])
- reset_camera_offset();
+ if (dir != Vector2d{})
+ {
+ constexpr double screens_per_second = 1;
+ const auto pixels_per_second = windowSize().length() / screens_per_second;
+ auto camera_offset = _shader.camera_offset();
+ const auto max_camera_offset = Vector2d(windowSize() * 10);
+
+ camera_offset += dir.normalized() * dt * pixels_per_second;
+ camera_offset[0] = std::clamp(camera_offset[0], -max_camera_offset[0], max_camera_offset[0]);
+ camera_offset[1] = std::clamp(camera_offset[1], -max_camera_offset[1], max_camera_offset[1]);
+ _shader.set_camera_offset(camera_offset);
+ }
+ else
+ return;
+ }
recalc_cursor_tile();
}
@@ -42,12 +46,11 @@ void app::reset_camera_offset()
#else
_shader.set_camera_offset({});
#endif
- recalc_cursor_tile();
}
void app::recalc_cursor_tile()
{
- if (_cursor_pixel)
+ if (_cursor_pixel && !_cursor_in_imgui)
_cursor_tile = pixel_to_tile(Vector2d(*_cursor_pixel));
else
_cursor_tile = std::nullopt;