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| author | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-09 12:22:14 +0200 |
|---|---|---|
| committer | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-09 12:22:14 +0200 |
| commit | cf6c5668f1d41a0fe02f97351a522ccfb3f245d4 (patch) | |
| tree | 2dd795feb2b735773ca936effa57884986196aca /draw/wireframe-mesh.hpp | |
| parent | b581b559fe426f39b1d548ca27f03cb22dd2ed22 (diff) | |
a
Diffstat (limited to 'draw/wireframe-mesh.hpp')
| -rw-r--r-- | draw/wireframe-mesh.hpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/draw/wireframe-mesh.hpp b/draw/wireframe-mesh.hpp index f9c5e369..3c0deb37 100644 --- a/draw/wireframe-mesh.hpp +++ b/draw/wireframe-mesh.hpp @@ -9,7 +9,7 @@ #include <Magnum/GL/Mesh.h> #include "Magnum/GL/RectangleTexture.h" -namespace Magnum::Examples { +namespace floormat { struct tile_shader; @@ -60,4 +60,4 @@ template <wireframe::traits T> void wireframe_mesh<T>::draw(tile_shader& shader, mesh_base::draw(shader); } -} // namespace Magnum::Examples +} // namespace floormat |
