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authorStanislaw Halik <sthalik@misaki.pl>2024-01-11 14:29:53 +0100
committerStanislaw Halik <sthalik@misaki.pl>2024-01-11 14:45:29 +0100
commitd74df1b763979d281f76f3f30543aee8d8a638b7 (patch)
tree08939a34160b261c37644595aa8702dd0689d74f /draw
parent7867213a01fcabb1f05b1836c2ca59dc3bb2132f (diff)
rename floor -> ground
Diffstat (limited to 'draw')
-rw-r--r--draw/ground.cpp (renamed from draw/floor.cpp)8
-rw-r--r--draw/ground.hpp (renamed from draw/floor.hpp)4
2 files changed, 6 insertions, 6 deletions
diff --git a/draw/floor.cpp b/draw/ground.cpp
index a073f39f..515729b1 100644
--- a/draw/floor.cpp
+++ b/draw/ground.cpp
@@ -1,4 +1,4 @@
-#include "floor.hpp"
+#include "ground.hpp"
#include "shaders/shader.hpp"
#include "src/chunk.hpp"
#include "src/ground-atlas.hpp"
@@ -7,9 +7,9 @@
namespace floormat {
-floor_mesh::floor_mesh() = default;
+ground_mesh::ground_mesh() = default;
-void floor_mesh::draw(tile_shader& shader, chunk& c)
+void ground_mesh::draw(tile_shader& shader, chunk& c)
{
constexpr int quad_index_count = 6;
const auto [mesh_, ids, size] = c.ensure_ground_mesh();
@@ -42,7 +42,7 @@ void floor_mesh::draw(tile_shader& shader, chunk& c)
//#define FM_DEBUG_DRAW_COUNT
#ifdef FM_DEBUG_DRAW_COUNT
if (draw_count)
- fm_debug("floor draws: %zu", draw_count);
+ fm_debug("ground draws: %zu", draw_count);
#endif
}
diff --git a/draw/floor.hpp b/draw/ground.hpp
index 74547857..b960e8b1 100644
--- a/draw/floor.hpp
+++ b/draw/ground.hpp
@@ -5,9 +5,9 @@ namespace floormat {
struct tile_shader;
struct chunk;
-struct floor_mesh final
+struct ground_mesh final
{
- floor_mesh();
+ ground_mesh();
void draw(tile_shader& shader, chunk& c);
};