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authorStanislaw Halik <sthalik@misaki.pl>2022-06-11 23:35:30 +0200
committerStanislaw Halik <sthalik@misaki.pl>2022-06-11 23:35:30 +0200
commit440808a5ad98bdcd4024a2e0f552d83dfa21c5d2 (patch)
tree193622e8249ad9cd02c79a66c4cd04be3a0d48b0 /main.cpp
parentda042f527536ba2ba82e5aa823e4fd132afebe1e (diff)
a
Diffstat (limited to 'main.cpp')
-rw-r--r--main.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/main.cpp b/main.cpp
index 19abaf85..dd56e926 100644
--- a/main.cpp
+++ b/main.cpp
@@ -51,7 +51,7 @@ struct application final : Platform::Application
loader.tile_atlas("../share/game/images/metal1.tga", {2, 2});
//loader.tile_atlas("../share/game/images/floor1.tga", {4, 4});
std::shared_ptr<atlas_texture> atlas2 =
- loader.tile_atlas("../share/game/images/metal2.tga", {4, 4});
+ loader.tile_atlas("../share/game/images/metal2.tga", {2, 2});
std::uint64_t time_ticks = 0, time_freq = SDL_GetPerformanceFrequency();
Vector3 camera_offset;
@@ -160,7 +160,7 @@ void application::drawEvent() {
{
//auto ratio = projection_size_ratio();
auto sz = windowSize();
- _shader.set_projection({(float)sz[0], (float)sz[1]}, 1);
+ _shader.set_scale({ (float)sz[0], (float)sz[1] });
}
#if 1