diff options
| author | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-06 09:49:23 +0200 |
|---|---|---|
| committer | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-06 09:57:50 +0200 |
| commit | 89acc4653fe7ea3a76dd49711b3ac6b704ed509d (patch) | |
| tree | dcff8947d840f50ee348e375aca311829dad2e7a /wall-mesh.cpp | |
| parent | 595c113b88dc1e81802b4b1381122f25c0eece74 (diff) | |
a
Diffstat (limited to 'wall-mesh.cpp')
| -rw-r--r-- | wall-mesh.cpp | 82 |
1 files changed, 0 insertions, 82 deletions
diff --git a/wall-mesh.cpp b/wall-mesh.cpp deleted file mode 100644 index ee998e63..00000000 --- a/wall-mesh.cpp +++ /dev/null @@ -1,82 +0,0 @@ -#include "wall-mesh.hpp" -#include "tile-atlas.hpp" -#include "shaders/tile-shader.hpp" -#include "chunk.hpp" -#include <Magnum/GL/RectangleTexture.h> -#include <Magnum/GL/MeshView.h> - -namespace Magnum::Examples { - -constexpr auto quad_index_count = 6; - -wall_mesh::wall_mesh() -{ - _mesh.setCount((int)(quad_index_count * COUNT)) - .addVertexBuffer(_vertex_buffer, 0, tile_shader::TextureCoordinates{}, tile_shader::Position{}) - .setIndexBuffer(_index_buffer, 0, GL::MeshIndexType::UnsignedShort); - CORRADE_INTERNAL_ASSERT(_mesh.isIndexed()); -} - -void wall_mesh::add_wall(vertex_array& data, texture_array& textures, std::size_t& pos_, - tile_image& img, const position_array& positions) -{ - const auto pos = pos_++; - CORRADE_INTERNAL_ASSERT(pos < data.size()); - auto texcoords = img.atlas->texcoords_for_id(img.variant); - for (std::size_t i = 0; i < 4; i++) - { - data[pos][i] = { texcoords[i], positions[i] }; - textures[pos] = &img.atlas->texture(); - } -} - -void wall_mesh::maybe_add_tile(vertex_array& data, texture_array& textures, std::size_t& pos, tile& x, local_coords pt) -{ - constexpr float X = TILE_SIZE[0], Y = TILE_SIZE[1], Z = TILE_SIZE[2]; - constexpr Vector3 size = {X, Y, Z}; - Vector3 center{(float)(X*pt.x), (float)(Y*pt.y), 0}; - - if (auto& wall = x.wall_north; wall.atlas) - add_wall(data, textures, pos, wall, tile_atlas::wall_quad_N(center, size)); - if (auto& wall = x.wall_west; wall.atlas) - add_wall(data, textures, pos, wall, tile_atlas::wall_quad_W(center, size)); -} - -void wall_mesh::draw(tile_shader& shader, chunk& c) -{ - texture_array textures = {}; - std::size_t pos = 0; - { - vertex_array data; - c.foreach_tile([&](tile& x, std::size_t, local_coords pt) { - maybe_add_tile(data, textures, pos, x, pt); - }); - _vertex_buffer.setSubData(0, Containers::arrayView(data.data(), pos)); - } - - const GL::RectangleTexture* last_texture = nullptr; - Magnum::GL::MeshView mesh{_mesh}; - for (std::size_t i = 0; i < pos; i++) - { - auto* const tex = textures[i]; - CORRADE_INTERNAL_ASSERT(tex != nullptr); - mesh.setCount(quad_index_count); - mesh.setIndexRange((int)(i*quad_index_count), 0, quad_index_count*COUNT - 1); - if (tex != last_texture) - tex->bind(0); - last_texture = tex; - shader.draw(mesh); - } -} - -std::array<std::array<UnsignedShort, 6>, wall_mesh::COUNT> wall_mesh::make_index_array() -{ - // NOLINTNEXTLINE(cppcoreguidelines-pro-type-member-init) - std::array<std::array<UnsignedShort, 6>, COUNT> array; - - for (std::size_t i = 0; i < std::size(array); i++) - array[i] = tile_atlas::indices(i); - return array; -} - -} // namespace Magnum::Examples |
