diff options
-rw-r--r-- | draw/quad-floor.hpp | 2 | ||||
-rw-r--r-- | draw/quad-wall-n.hpp | 2 | ||||
-rw-r--r-- | draw/quad-wall-w.hpp | 2 | ||||
-rw-r--r-- | draw/quad.hpp | 2 | ||||
-rw-r--r-- | draw/wireframe-meshes.cpp | 15 | ||||
-rw-r--r-- | draw/wireframe-meshes.hpp | 29 | ||||
-rw-r--r-- | draw/wireframe.cpp | 1 | ||||
-rw-r--r-- | draw/wireframe.hpp | 31 | ||||
-rw-r--r-- | editor/app.cpp | 11 | ||||
-rw-r--r-- | editor/app.hpp | 39 | ||||
-rw-r--r-- | editor/imgui.cpp | 6 |
11 files changed, 88 insertions, 52 deletions
diff --git a/draw/quad-floor.hpp b/draw/quad-floor.hpp index f44bf7af..b289ab84 100644 --- a/draw/quad-floor.hpp +++ b/draw/quad-floor.hpp @@ -4,7 +4,7 @@ #include <Magnum/Math/Vector2.h> #include <Magnum/Math/Vector3.h> #include <Magnum/GL/Mesh.h> -#include <Corrade/Containers/ArrayView.h> +#include <Corrade/Containers/ArrayViewStl.h> namespace floormat::wireframe { diff --git a/draw/quad-wall-n.hpp b/draw/quad-wall-n.hpp index 6993b08a..d607ffe3 100644 --- a/draw/quad-wall-n.hpp +++ b/draw/quad-wall-n.hpp @@ -3,7 +3,7 @@ #include <array> #include <Magnum/Math/Vector3.h> #include <Magnum/GL/Mesh.h> -#include <Corrade/Containers/ArrayView.h> +#include <Corrade/Containers/ArrayViewStl.h> namespace floormat::wireframe { diff --git a/draw/quad-wall-w.hpp b/draw/quad-wall-w.hpp index b7e402a4..a96e8d83 100644 --- a/draw/quad-wall-w.hpp +++ b/draw/quad-wall-w.hpp @@ -3,7 +3,7 @@ #include <array> #include <Magnum/Math/Vector3.h> #include <Magnum/GL/Mesh.h> -#include <Corrade/Containers/ArrayView.h> +#include <Corrade/Containers/ArrayViewStl.h> namespace floormat::wireframe { diff --git a/draw/quad.hpp b/draw/quad.hpp index 466299f7..c9345f64 100644 --- a/draw/quad.hpp +++ b/draw/quad.hpp @@ -1,6 +1,6 @@ #pragma once #include <array> -#include <Corrade/Containers/ArrayView.h> +#include <Corrade/Containers/ArrayViewStl.h> #include <Magnum/Math/Vector3.h> #include <Magnum/GL/Mesh.h> diff --git a/draw/wireframe-meshes.cpp b/draw/wireframe-meshes.cpp new file mode 100644 index 00000000..7baeddf7 --- /dev/null +++ b/draw/wireframe-meshes.cpp @@ -0,0 +1,15 @@ +#include "wireframe-meshes.hpp" + +namespace floormat::wireframe { + +meshes::meshes() : + _wireframe_texture{make_constant_texture()}, + _wireframe_quad {_wireframe_texture}, + _wireframe_wall_n {_wireframe_texture}, + _wireframe_wall_w {_wireframe_texture}, + _wireframe_box {_wireframe_texture}, + _wireframe_rect {_wireframe_texture} +{ +} + +} // namespace floormat::wireframe diff --git a/draw/wireframe-meshes.hpp b/draw/wireframe-meshes.hpp new file mode 100644 index 00000000..be9b6b79 --- /dev/null +++ b/draw/wireframe-meshes.hpp @@ -0,0 +1,29 @@ +#pragma once +#include "wireframe.hpp" +#include "compat/defs.hpp" +#include "box.hpp" +#include "quad-floor.hpp" +#include "quad-wall-n.hpp" +#include "quad-wall-w.hpp" +#include "quad.hpp" +#include <Corrade/Containers/ArrayViewStl.h> +#include <Magnum/GL/Texture.h> + +namespace floormat::wireframe { + +struct meshes final +{ + fm_DECLARE_DELETED_COPY_ASSIGNMENT(meshes); + fm_DECLARE_DELETED_MOVE_ASSIGNMENT(meshes); + + meshes(); + + GL::Texture2D _wireframe_texture; + wireframe_mesh<wireframe::quad_floor> _wireframe_quad {_wireframe_texture}; + wireframe_mesh<wireframe::quad_wall_n> _wireframe_wall_n {_wireframe_texture}; + wireframe_mesh<wireframe::quad_wall_w> _wireframe_wall_w {_wireframe_texture}; + wireframe_mesh<wireframe::box> _wireframe_box {_wireframe_texture}; + wireframe_mesh<wireframe::quad> _wireframe_rect {_wireframe_texture}; +}; + +} // namespace floormat::wireframe diff --git a/draw/wireframe.cpp b/draw/wireframe.cpp index 5d041991..2ece4117 100644 --- a/draw/wireframe.cpp +++ b/draw/wireframe.cpp @@ -1,4 +1,3 @@ -#include "compat/defs.hpp" #include "wireframe.hpp" #include "shaders/shader.hpp" #include <Corrade/Containers/Array.h> diff --git a/draw/wireframe.hpp b/draw/wireframe.hpp index ba42bac3..7b33a7fc 100644 --- a/draw/wireframe.hpp +++ b/draw/wireframe.hpp @@ -1,29 +1,18 @@ #pragma once - #include "src/tile-defs.hpp" +#include <Corrade/Containers/ArrayView.h> #include <Magnum/GL/Buffer.h> #include <Magnum/GL/Mesh.h> #include "Magnum/GL/Texture.h" -namespace floormat { - -struct tile_shader; - -namespace wireframe { +namespace floormat { struct tile_shader; } -template<typename T> -concept traits = requires (const T& x) { - {T::num_vertices} -> std::convertible_to<size_t>; - {T::num_indexes} -> std::convertible_to<size_t>; - {x.primitive} -> std::convertible_to<GL::MeshPrimitive>; - {x.make_vertex_array() } -> std::convertible_to<ArrayView<const void>>; - {T::make_index_array() } -> std::convertible_to<ArrayView<const void>>; - {x.on_draw()} -> std::same_as<void>; -}; +namespace floormat::wireframe { GL::Texture2D make_constant_texture(); -struct mesh_base { +struct mesh_base +{ static void set_line_width(float width); protected: @@ -37,22 +26,20 @@ protected: void set_subdata(ArrayView<const void> array); }; -} // namespace wireframe - -template<wireframe::traits T> +template<typename T> struct wireframe_mesh final : private wireframe::mesh_base { wireframe_mesh(GL::Texture2D& constant_texture); void draw(tile_shader& shader, T traits); }; -template<wireframe::traits T> +template<typename T> wireframe_mesh<T>::wireframe_mesh(GL::Texture2D& constant_texture) : wireframe::mesh_base{T::primitive, T::make_index_array(), T::num_vertices, T::num_indexes, &constant_texture} { } -template <wireframe::traits T> void wireframe_mesh<T>::draw(tile_shader& shader, T x) +template <typename T> void wireframe_mesh<T>::draw(tile_shader& shader, T x) { //_texcoord_buffer.setData({nullptr, sizeof(Vector3) * T::num_vertices}, GL::BufferUsage::DynamicDraw); // orphan the buffer set_subdata(x.make_vertex_array()); @@ -60,4 +47,4 @@ template <wireframe::traits T> void wireframe_mesh<T>::draw(tile_shader& shader, mesh_base::draw(shader); } -} // namespace floormat +} // namespace floormat::wireframe diff --git a/editor/app.cpp b/editor/app.cpp index 7505ff84..c6c298b3 100644 --- a/editor/app.cpp +++ b/editor/app.cpp @@ -1,19 +1,20 @@ #include "app.hpp" #include "compat/assert.hpp" #include "compat/sysexits.hpp" -#include "floormat/main.hpp" -#include "floormat/settings.hpp" -#include "loader/loader.hpp" #include "src/world.hpp" #include "src/anim-atlas.hpp" #include "src/critter.hpp" -#include <cerrno> +#include "floormat/main.hpp" +#include "floormat/settings.hpp" +#include "loader/loader.hpp" +#include "draw/wireframe-meshes.hpp" #include <cstdlib> #include <cstring> #include <algorithm> #include <Corrade/Containers/StringIterable.h> #include <Corrade/Utility/Arguments.h> #include <Corrade/Utility/Move.h> +#include <Magnum/ImGuiIntegration/Context.h> namespace floormat { @@ -30,6 +31,7 @@ const cursor_state& app::cursor_state() { return cursor; } app::app(fm_settings&& opts) : M{floormat_main::create(*this, Utility::move(opts))}, + _wireframe{InPlaceInit}, _tests{tests_data_::make()} { reset_world(); @@ -43,7 +45,6 @@ app::app(fm_settings&& opts) : app::~app() { - } void app::reset_world() diff --git a/editor/app.hpp b/editor/app.hpp index 09198c36..e0dc36e0 100644 --- a/editor/app.hpp +++ b/editor/app.hpp @@ -2,20 +2,26 @@ #include "compat/defs.hpp" #include "compat/enum-bitset.hpp" #include "editor.hpp" -#include "draw/wireframe.hpp" -#include "draw/quad-floor.hpp" -#include "draw/quad-wall-n.hpp" -#include "draw/quad-wall-w.hpp" -#include "draw/quad.hpp" -#include "draw/box.hpp" #include "floormat/app.hpp" #include "keys.hpp" #include "src/object-id.hpp" #include "tests.hpp" #include <memory> +#include <array> #include <Corrade/Containers/Pointer.h> #include <Corrade/Containers/Optional.h> -#include <Magnum/ImGuiIntegration/Context.h> + +namespace Magnum::GL { +template<UnsignedInt dimensions> class Texture; +typedef Texture<2> Texture2D; +} // namespace Magnum::GL + +namespace Magnum::ImGuiIntegration { class Context; } + +namespace floormat::wireframe { +GL::Texture2D make_constant_texture(); +struct meshes; +} // namespace floormat::wireframe namespace floormat { @@ -69,8 +75,6 @@ struct app final : floormat_app std::shared_ptr<critter> ensure_player_character(world& w); private: - using key_set = enum_bitset<key, key_COUNT>; - app(fm_settings&& opts); fm_DECLARE_DELETED_COPY_ASSIGNMENT(app); @@ -109,9 +113,6 @@ private: void do_mouse_up_down(uint8_t button, bool is_down, int modifiers); void do_mouse_scroll(int offset); - void do_camera(float dt, const key_set& cmds, int mods); - void reset_camera_offset(); - void do_quicksave(); void do_quickload(); void do_new_file(); @@ -139,6 +140,7 @@ private: void kill_popups(bool hard); void render_menu(); + using key_set = enum_bitset<key, key_COUNT>; void do_key(key k, int mods); void do_key(key k); void do_set_mode(editor_mode mode); @@ -150,6 +152,9 @@ private: void clear_non_global_keys(); void clear_non_repeated_keys(); + void do_camera(float dt, const key_set& cmds, int mods); + void reset_camera_offset(); + [[nodiscard]] bool tests_handle_key(const key_event& e, bool is_down); [[nodiscard]] bool tests_handle_mouse_click(const mouse_button_event& e, bool is_down); [[nodiscard]] bool tests_handle_mouse_move(const mouse_move_event& e); @@ -161,14 +166,10 @@ private: tests_data& tests(); Pointer<floormat_main> M; + Pointer<floormat::wireframe::meshes> _wireframe; + Pointer<ImGuiIntegration::Context> _imgui; Pointer<tests_data_> _tests; - ImGuiIntegration::Context _imgui{NoCreate}; - GL::Texture2D _wireframe_texture = wireframe::make_constant_texture(); - wireframe_mesh<wireframe::quad_floor> _wireframe_quad {_wireframe_texture}; - wireframe_mesh<wireframe::quad_wall_n> _wireframe_wall_n {_wireframe_texture}; - wireframe_mesh<wireframe::quad_wall_w> _wireframe_wall_w {_wireframe_texture}; - wireframe_mesh<wireframe::box> _wireframe_box {_wireframe_texture}; - wireframe_mesh<wireframe::quad> _wireframe_rect {_wireframe_texture}; + editor _editor{this}; key_set keys; std::array<int, key_set::COUNT> key_modifiers = {}; diff --git a/editor/imgui.cpp b/editor/imgui.cpp index 440c9928..1e9dfc89 100644 --- a/editor/imgui.cpp +++ b/editor/imgui.cpp @@ -9,6 +9,7 @@ #include "imgui-raii.hpp" #include "src/light.hpp" #include <Magnum/GL/Renderer.h> +#include <Magnum/ImGuiIntegration/Context.h> #include <imgui.h> namespace floormat { @@ -19,8 +20,11 @@ bool popup_target::operator==(const popup_target&) const = default; void app::init_imgui(Vector2i size) { - if (!_imgui.context()) + if (!_imgui) [[unlikely]] + { _imgui = ImGuiIntegration::Context(Vector2{size}, size, size); + fm_assert(_imgui.context()); + } else _imgui.relayout(Vector2{size}, size, size); } |