summaryrefslogtreecommitdiffhomepage
path: root/shaders/texture-unit-cache.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'shaders/texture-unit-cache.cpp')
-rw-r--r--shaders/texture-unit-cache.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/shaders/texture-unit-cache.cpp b/shaders/texture-unit-cache.cpp
index 71d21a8f..2c415c80 100644
--- a/shaders/texture-unit-cache.cpp
+++ b/shaders/texture-unit-cache.cpp
@@ -91,7 +91,7 @@ void texture_unit_cache::unlock(size_t i, bool reuse_immediately)
units[i] = { .ptr = units[i].ptr, .lru_val = reuse_immediately ? 0 : ++lru_counter };
}
-void texture_unit_cache::output_stats() const
+void texture_unit_cache::output_stats()
{
auto total = cache_hit_count + cache_miss_count;
@@ -100,6 +100,11 @@ void texture_unit_cache::output_stats() const
auto ratio = (double)cache_hit_count/(double)(cache_hit_count+cache_miss_count);
printf("texture-binding: hit rate %.2f%% (%zu binds total)\n", ratio*100, (size_t)total); std::fflush(stdout);
}
+ if (total > (size_t)10'000)
+ {
+ cache_hit_count /= 5;
+ cache_miss_count /= 5;
+ }
}
size_t texture_unit_cache::get_unit_count()
@@ -108,7 +113,7 @@ size_t texture_unit_cache::get_unit_count()
GLint value = 0;
glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &value);
fm_assert(value >= /*GL 3.3*/ 16);
- //value = 16; // for performance testing
+ value = 1; // limit for performance testing
return value;
}();
return (size_t)ret;