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-rw-r--r--shaders/tile-shader.hpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/shaders/tile-shader.hpp b/shaders/tile-shader.hpp
index 0e1e4442..c53dfff5 100644
--- a/shaders/tile-shader.hpp
+++ b/shaders/tile-shader.hpp
@@ -20,8 +20,6 @@ struct tile_shader : GL::AbstractShaderProgram
Vector4 tint() const { return tint_; }
tile_shader& set_tint(const Vector4& tint);
- static constexpr Vector2 project(Vector3 pt);
-
private:
Vector2 scale_, camera_offset_;
Vector4 tint_;
@@ -29,10 +27,4 @@ private:
enum { ScaleUniform = 0, OffsetUniform = 1, TintUniform = 2, };
};
-constexpr Vector2 tile_shader::project(const Vector3 pt)
-{
- float x = -pt[1], y = -pt[0], z = pt[2];
- return { x-y, (x+y+z*2)*.75f };
-}
-
} // namespace floormat