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-rw-r--r--shaders/tile-shader.frag2
1 files changed, 1 insertions, 1 deletions
diff --git a/shaders/tile-shader.frag b/shaders/tile-shader.frag
index 13bc462c..5c070ebe 100644
--- a/shaders/tile-shader.frag
+++ b/shaders/tile-shader.frag
@@ -1,6 +1,6 @@
precision highp float;
-uniform sampler2DRect sampler;
+uniform sampler2D sampler;
layout (location = 2) uniform vec4 tint = vec4(1, 1, 1, 1);
noperspective in vec2 frag_texcoords;