summaryrefslogtreecommitdiffhomepage
path: root/src/tile.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/tile.cpp')
-rw-r--r--src/tile.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/tile.cpp b/src/tile.cpp
index 6f329702..5f003258 100644
--- a/src/tile.cpp
+++ b/src/tile.cpp
@@ -44,24 +44,24 @@ scenery_proto tile_proto::scenery_image() const noexcept { return { scener
tile_ref::tile_ref(struct chunk& c, std::uint8_t i) noexcept : _chunk{&c}, i{i} {}
std::shared_ptr<tile_atlas> tile_ref::ground_atlas() noexcept { return _chunk->_ground_atlases[i]; }
-std::shared_ptr<tile_atlas> tile_ref::wall_north_atlas() noexcept { return _chunk->_wall_north_atlases[i]; }
-std::shared_ptr<tile_atlas> tile_ref::wall_west_atlas() noexcept { return _chunk->_wall_west_atlases[i]; }
+std::shared_ptr<tile_atlas> tile_ref::wall_north_atlas() noexcept { return _chunk->_wall_atlases[i*2+0]; }
+std::shared_ptr<tile_atlas> tile_ref::wall_west_atlas() noexcept { return _chunk->_wall_atlases[i*2+1]; }
std::shared_ptr<anim_atlas> tile_ref::scenery_atlas() noexcept { return _chunk->_scenery_atlases[i]; }
std::shared_ptr<const tile_atlas> tile_ref::ground_atlas() const noexcept { return _chunk->_ground_atlases[i]; }
-std::shared_ptr<const tile_atlas> tile_ref::wall_north_atlas() const noexcept { return _chunk->_wall_north_atlases[i]; }
-std::shared_ptr<const tile_atlas> tile_ref::wall_west_atlas() const noexcept { return _chunk->_wall_west_atlases[i]; }
+std::shared_ptr<const tile_atlas> tile_ref::wall_north_atlas() const noexcept { return _chunk->_wall_atlases[i*2+0]; }
+std::shared_ptr<const tile_atlas> tile_ref::wall_west_atlas() const noexcept { return _chunk->_wall_atlases[i*2+1]; }
std::shared_ptr<const anim_atlas> tile_ref::scenery_atlas() const noexcept { return _chunk->_scenery_atlases[i]; }
tile_image_ref tile_ref::ground() noexcept { return {_chunk->_ground_atlases[i], _chunk->_ground_variants[i] }; }
-tile_image_ref tile_ref::wall_north() noexcept { return {_chunk->_wall_north_atlases[i], _chunk->_wall_north_variants[i] }; }
-tile_image_ref tile_ref::wall_west() noexcept { return {_chunk->_wall_west_atlases[i], _chunk->_wall_west_variants[i] }; }
+tile_image_ref tile_ref::wall_north() noexcept { return {_chunk->_wall_atlases[i*2+0], _chunk->_wall_variants[i*2+0] }; }
+tile_image_ref tile_ref::wall_west() noexcept { return {_chunk->_wall_atlases[i*2+1], _chunk->_wall_variants[i*2+1] }; }
scenery_ref tile_ref::scenery() noexcept { return {_chunk->_scenery_atlases[i], _chunk->_scenery_variants[i] }; }
tile_image_proto tile_ref::ground() const noexcept { return { _chunk->_ground_atlases[i], _chunk->_ground_variants[i] }; }
-tile_image_proto tile_ref::wall_north() const noexcept { return { _chunk->_wall_north_atlases[i], _chunk->_wall_north_variants[i] }; }
-tile_image_proto tile_ref::wall_west() const noexcept { return { _chunk->_wall_west_atlases[i], _chunk->_wall_west_variants[i] }; }
-scenery_proto tile_ref::scenery() const noexcept { return {_chunk->_scenery_atlases[i], _chunk->_scenery_variants[i] }; }
+tile_image_proto tile_ref::wall_north() const noexcept { return { _chunk->_wall_atlases[i*2+0], _chunk->_wall_variants[i*2+0] }; }
+tile_image_proto tile_ref::wall_west() const noexcept { return { _chunk->_wall_atlases[i*2+1], _chunk->_wall_variants[i*2+1] }; }
+scenery_proto tile_ref::scenery() const noexcept { return { _chunk->_scenery_atlases[i], _chunk->_scenery_variants[i] }; }
pass_mode_ref tile_ref::pass_mode() noexcept { return { *_chunk, i }; }
pass_mode tile_ref::pass_mode() const noexcept { return pass_mode_ref { *const_cast<struct chunk*>(_chunk), i }; }
@@ -69,8 +69,8 @@ pass_mode tile_ref::pass_mode() const noexcept { return pass_mode_ref { *const_c
tile_ref::operator tile_proto() const noexcept
{
return {
- _chunk->_ground_atlases[i], _chunk->_wall_north_atlases[i], _chunk->_wall_west_atlases[i], _chunk->_scenery_atlases[i],
- _chunk->_ground_variants[i], _chunk->_wall_north_variants[i], _chunk->_wall_west_variants[i], _chunk->_scenery_variants[i],
+ _chunk->_ground_atlases[i], _chunk->_wall_atlases[i*2+0], _chunk->_wall_atlases[i*2+1], _chunk->_scenery_atlases[i],
+ _chunk->_ground_variants[i], _chunk->_wall_variants[i*2+0], _chunk->_wall_variants[i*2+1], _chunk->_scenery_variants[i],
pass_mode(),
};
}