summaryrefslogtreecommitdiffhomepage
path: root/src/wall-mesh.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/wall-mesh.cpp')
-rw-r--r--src/wall-mesh.cpp82
1 files changed, 82 insertions, 0 deletions
diff --git a/src/wall-mesh.cpp b/src/wall-mesh.cpp
new file mode 100644
index 00000000..ee998e63
--- /dev/null
+++ b/src/wall-mesh.cpp
@@ -0,0 +1,82 @@
+#include "wall-mesh.hpp"
+#include "tile-atlas.hpp"
+#include "shaders/tile-shader.hpp"
+#include "chunk.hpp"
+#include <Magnum/GL/RectangleTexture.h>
+#include <Magnum/GL/MeshView.h>
+
+namespace Magnum::Examples {
+
+constexpr auto quad_index_count = 6;
+
+wall_mesh::wall_mesh()
+{
+ _mesh.setCount((int)(quad_index_count * COUNT))
+ .addVertexBuffer(_vertex_buffer, 0, tile_shader::TextureCoordinates{}, tile_shader::Position{})
+ .setIndexBuffer(_index_buffer, 0, GL::MeshIndexType::UnsignedShort);
+ CORRADE_INTERNAL_ASSERT(_mesh.isIndexed());
+}
+
+void wall_mesh::add_wall(vertex_array& data, texture_array& textures, std::size_t& pos_,
+ tile_image& img, const position_array& positions)
+{
+ const auto pos = pos_++;
+ CORRADE_INTERNAL_ASSERT(pos < data.size());
+ auto texcoords = img.atlas->texcoords_for_id(img.variant);
+ for (std::size_t i = 0; i < 4; i++)
+ {
+ data[pos][i] = { texcoords[i], positions[i] };
+ textures[pos] = &img.atlas->texture();
+ }
+}
+
+void wall_mesh::maybe_add_tile(vertex_array& data, texture_array& textures, std::size_t& pos, tile& x, local_coords pt)
+{
+ constexpr float X = TILE_SIZE[0], Y = TILE_SIZE[1], Z = TILE_SIZE[2];
+ constexpr Vector3 size = {X, Y, Z};
+ Vector3 center{(float)(X*pt.x), (float)(Y*pt.y), 0};
+
+ if (auto& wall = x.wall_north; wall.atlas)
+ add_wall(data, textures, pos, wall, tile_atlas::wall_quad_N(center, size));
+ if (auto& wall = x.wall_west; wall.atlas)
+ add_wall(data, textures, pos, wall, tile_atlas::wall_quad_W(center, size));
+}
+
+void wall_mesh::draw(tile_shader& shader, chunk& c)
+{
+ texture_array textures = {};
+ std::size_t pos = 0;
+ {
+ vertex_array data;
+ c.foreach_tile([&](tile& x, std::size_t, local_coords pt) {
+ maybe_add_tile(data, textures, pos, x, pt);
+ });
+ _vertex_buffer.setSubData(0, Containers::arrayView(data.data(), pos));
+ }
+
+ const GL::RectangleTexture* last_texture = nullptr;
+ Magnum::GL::MeshView mesh{_mesh};
+ for (std::size_t i = 0; i < pos; i++)
+ {
+ auto* const tex = textures[i];
+ CORRADE_INTERNAL_ASSERT(tex != nullptr);
+ mesh.setCount(quad_index_count);
+ mesh.setIndexRange((int)(i*quad_index_count), 0, quad_index_count*COUNT - 1);
+ if (tex != last_texture)
+ tex->bind(0);
+ last_texture = tex;
+ shader.draw(mesh);
+ }
+}
+
+std::array<std::array<UnsignedShort, 6>, wall_mesh::COUNT> wall_mesh::make_index_array()
+{
+ // NOLINTNEXTLINE(cppcoreguidelines-pro-type-member-init)
+ std::array<std::array<UnsignedShort, 6>, COUNT> array;
+
+ for (std::size_t i = 0; i < std::size(array); i++)
+ array[i] = tile_atlas::indices(i);
+ return array;
+}
+
+} // namespace Magnum::Examples