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AgeCommit message (Expand)Author
2023-05-30add random notesStanislaw Halik
2023-05-30wip light inspect & serialize stuffStanislaw Halik
2023-05-29loader: enable colors for Debug{}Stanislaw Halik
2023-05-26test/save: add fresh test versionStanislaw Halik
2023-05-26light: intensity should be a 2d vectorStanislaw Halik
2023-05-26draw, editor, main: add toggling vobj displayStanislaw Halik
2023-05-26editor/inspect: add inspecting light propertiesStanislaw Halik
2023-05-26editor/inspect: add widget for color typesStanislaw Halik
2023-05-25editor/inspect: cleanupStanislaw Halik
2023-05-25editor/inspect: adjust label width dynamicallyStanislaw Halik
2023-05-25fix -WerrorStanislaw Halik
2023-05-25editor/inspect: add name max lengthStanislaw Halik
2023-05-25external: update submodulesStanislaw Halik
2023-05-25some work on inspecting other enttiy subtypesStanislaw Halik
2023-05-25editor/inspect: fix off-by one due to null terminatorStanislaw Halik
2023-05-19fix light ordinal offsetStanislaw Halik
2023-05-19editor: vobj pane ui tweaksStanislaw Halik
2023-05-19draw lights on top of sceneryStanislaw Halik
2023-05-19add selecting and placing vobj'sStanislaw Halik
2023-05-18editor: fix removing sceneryStanislaw Halik
2023-05-18wip vobjStanislaw Halik
2023-05-18editor: fix removing scenery with pixel offsetStanislaw Halik
2023-05-18aStanislaw Halik
2023-05-18aStanislaw Halik
2023-05-18aStanislaw Halik
2023-05-17wipStanislaw Halik
2023-05-17change tile height to 3x tile widthStanislaw Halik
2023-05-17wip vobjStanislaw Halik
2023-05-11fixup! wip virtual entity stuffStanislaw Halik
2023-05-11external: update submodulesStanislaw Halik
2023-05-11wip virtual entity stuffStanislaw Halik
2023-05-04external: update fmtlib, sdlStanislaw Halik
2023-05-04now fix ugly mingw64 gcc workaroundStanislaw Halik
2023-05-04laoder: add more disallowed charactersStanislaw Halik
2023-04-29external: update submodulesStanislaw Halik
2023-04-16precompile function2Stanislaw Halik
2023-04-16cmake: don't -Werror some moreStanislaw Halik
2023-04-16ci: reenable dehug symbolsStanislaw Halik
2023-04-16mess around with <memory> inclusionStanislaw Halik
2023-04-16use Corrade::Utility::moveStanislaw Halik
2023-04-16test: force enable debug assertionsStanislaw Halik
2023-04-15editor: cleanup hardcoded seed tileStanislaw Halik
2023-04-14test: add new savesStanislaw Halik
2023-04-14external: update magnum-plugins, imgui, fmtlibStanislaw Halik
2023-04-14make tiles higherStanislaw Halik
2023-04-14shader: make depth offset constants constexprStanislaw Halik
2023-04-14shaders: update depth offsetsStanislaw Halik
2023-04-14fix npc model proportionsStanislaw Halik
2023-04-14rename shaderStanislaw Halik
2023-04-14switch to higher wallsStanislaw Halik