Age | Commit message (Expand) | Author |
---|---|---|
2023-05-30 | wip light inspect & serialize stuff | Stanislaw Halik |
2023-05-26 | light: intensity should be a 2d vector | Stanislaw Halik |
2023-05-26 | draw, editor, main: add toggling vobj display | Stanislaw Halik |
2023-05-25 | fix -Werror | Stanislaw Halik |
2023-05-25 | some work on inspecting other enttiy subtypes | Stanislaw Halik |
2023-05-19 | fix light ordinal offset | Stanislaw Halik |
2023-05-19 | draw lights on top of scenery | Stanislaw Halik |
2023-05-19 | add selecting and placing vobj's | Stanislaw Halik |
2023-05-18 | wip vobj | Stanislaw Halik |
2023-05-17 | change tile height to 3x tile width | Stanislaw Halik |
2023-05-17 | wip vobj | Stanislaw Halik |
2023-05-11 | wip virtual entity stuff | Stanislaw Halik |
2023-04-16 | precompile function2 | Stanislaw Halik |
2023-04-16 | mess around with <memory> inclusion | Stanislaw Halik |
2023-04-16 | use Corrade::Utility::move | Stanislaw Halik |
2023-04-14 | make tiles higher | Stanislaw Halik |
2023-04-14 | rename shader | Stanislaw Halik |
2023-04-14 | switch to higher walls | Stanislaw Halik |
2023-04-14 | renders almost correctly | Stanislaw Halik |
2023-04-14 | it probably renders correctly now | Stanislaw Halik |
2023-04-13 | actually pre-sorting won't speed it up | Stanislaw Halik |
2023-04-13 | add comments | Stanislaw Halik |
2023-04-13 | z fix attempt | Stanislaw Halik |
2023-04-13 | a | Stanislaw Halik |
2023-04-13 | wip z level | Stanislaw Halik |
2023-04-12 | a | Stanislaw Halik |
2023-04-12 | zz | Stanislaw Halik |
2023-04-12 | aaaa | Stanislaw Halik |
2023-04-12 | src/entity: fix assertion failure on large step | Stanislaw Halik |
2023-04-12 | a | Stanislaw Halik |
2023-04-12 | depth buffer fixes | Stanislaw Halik |
2023-04-12 | wip | Stanislaw Halik |
2023-04-11 | bbb | Stanislaw Halik |
2023-04-11 | add to pch | Stanislaw Halik |
2023-04-11 | src: add more chunk_coords operators | Stanislaw Halik |
2023-04-11 | add <tsl/robin_map.h> to precompiled header | Stanislaw Halik |
2023-04-10 | update() other layers' entities when only one is visible | Stanislaw Halik |
2023-04-10 | editor: no need to goto start in update_world() | Stanislaw Halik |
2023-04-10 | fix ci | Stanislaw Halik |
2023-04-10 | cmake: add precompiled header now unconditionally | Stanislaw Halik |
2023-04-10 | src/world: more cleanups | Stanislaw Halik |
2023-04-10 | src/world: cleanup & fix hash stuff | Stanislaw Halik |
2023-04-10 | ffff | Stanislaw Halik |
2023-04-10 | external, src/world: add tsl::robin_map | Stanislaw Halik |
2023-04-10 | cmake: remove precompiled headers | Stanislaw Halik |
2023-04-10 | more precompiled header stuff | Stanislaw Halik |
2023-04-10 | reduce precompiled header bitrot | Stanislaw Halik |
2023-04-10 | src: kill undefined move ctor | Stanislaw Halik |
2023-04-10 | src/entity: check collisions with neighbor chunks | Stanislaw Halik |
2023-04-10 | src/world: pre-initialize entity ctr to 1024 | Stanislaw Halik |