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#pragma once
#include "compat/defs.hpp"
#include "compat/enum-bitset.hpp"
#include "editor.hpp"
#include "src/global-coords.hpp"
#include "draw/wireframe.hpp"
#include "draw/quad-floor.hpp"
#include "draw/quad-wall-n.hpp"
#include "draw/quad-wall-w.hpp"
#include "draw/box.hpp"
#include "floormat/app.hpp"
#include <memory>
#include <optional>
#include <Magnum/ImGuiIntegration/Context.h>
#include <Corrade/Containers/Pointer.h>
namespace floormat {
struct chunk;
struct floormat_main;
struct tile_atlas;
struct tile_editor;
struct fm_settings;
struct cursor_state final {
std::optional<Vector2i> pixel;
std::optional<global_coords> tile;
bool in_imgui = false;
};
struct app final : floormat_app
{
app(fm_settings&& opts);
~app() override;
fm_DECLARE_DELETED_COPY_ASSIGNMENT(app);
fm_DECLARE_DEPRECATED_MOVE_ASSIGNMENT(app);
enum class key : int {
camera_up, camera_left, camera_right, camera_down, camera_reset,
rotate_tile, quicksave, quickload,
quit,
MAX = quit, COUNT, NO_REPEAT = rotate_tile,
};
void update(float dt) override;
void maybe_initialize_chunk(const chunk_coords& pos, chunk& c) override;
void draw_msaa() override;
void draw() override;
void on_mouse_move(const mouse_move_event& event) noexcept override;
void on_mouse_up_down(const mouse_button_event& event, bool is_down) noexcept override;
void on_mouse_scroll(const mouse_scroll_event& event) noexcept override;
void on_key_up_down(const key_event& event, bool is_down) noexcept override;
void on_text_input_event(const text_input_event& event) noexcept override;
//bool on_text_editing_event(const text_editing_event& event) noexcept override;
void on_viewport_event(const Magnum::Math::Vector2<int>& size) noexcept override;
void on_any_event(const any_event& event) noexcept override;
void on_focus_in() noexcept override;
void on_focus_out() noexcept override;
void on_mouse_leave() noexcept override;
void on_mouse_enter() noexcept override;
int exec();
static int run_from_argv(int argv, const char* const* argc);
void maybe_initialize_chunk_(const chunk_coords& pos, chunk& c);
void do_mouse_move();
void do_mouse_up_down(std::uint8_t button, bool is_down);
void do_camera(float dt);
void do_keys();
enum_bitset<key> get_nonrepeat_keys();
void do_quicksave();
void do_quickload();
void reset_camera_offset();
void update_cursor_tile(const std::optional<Vector2i>& pixel);
void draw_cursor_tile();
void draw_wireframe_quad(global_coords pt);
void draw_wireframe_box(global_coords pt);
void init_imgui(Vector2i size);
void draw_ui();
float draw_main_menu();
void draw_fps();
void draw_cursor_tile_text();
void render_menu();
void draw_editor_pane(tile_editor& type, float main_menu_height);
Containers::Pointer<floormat_main> M;
ImGuiIntegration::Context _imgui{NoCreate};
std::shared_ptr<tile_atlas> _floor1, _floor2, _wall1, _wall2;
wireframe_mesh<wireframe::quad_floor> _wireframe_quad;
wireframe_mesh<wireframe::quad_wall_n> _wireframe_wall_n;
wireframe_mesh<wireframe::quad_wall_w> _wireframe_wall_w;
wireframe_mesh<wireframe::box> _wireframe_box;
editor _editor;
enum_bitset<key> keys, keys_repeat;
cursor_state cursor;
};
} // namespace floormat
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