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#pragma once
#include "loader/loader.hpp"
#include <tsl/robin_map.h>
#include <memory>
#include <vector>
#include <Corrade/Containers/Optional.h>
#include <Corrade/Containers/StringView.h>
#include <Corrade/Containers/StringStlHash.h>
#include <Corrade/Utility/Resource.h>
#include <Corrade/PluginManager/PluginManager.h>
#include <Magnum/Trade/AbstractImporter.h>
namespace floormat {
struct anim_def;
struct wall_info;
}
namespace floormat::loader_detail {
struct loader_impl final : loader_
{
// <-----< resources <-----<
Optional<Utility::Resource> shader_res;
Optional<PluginManager::Manager<Trade::AbstractImporter>> importer_plugins;
Containers::Pointer<Trade::AbstractImporter> image_importer;
Containers::Pointer<Trade::AbstractImporter> tga_importer;
// >-----> resources >----->
// <-----< walls <-----<
struct wall_index { uint32_t val = (uint32_t)-1; };
tsl::robin_map<StringView, const wall_info*> wall_atlas_map;
std::vector<wall_info> wall_atlas_array;
const wall_info& wall_atlas(StringView name, StringView dir) override;
ArrayView<const wall_info> wall_atlas_list() override;
void get_wall_atlas_list();
std::shared_ptr<class wall_atlas> get_wall_atlas(StringView pathname);
// >-----> walls >----->
tsl::robin_map<StringView, std::shared_ptr<class tile_atlas>> tile_atlas_map;
tsl::robin_map<StringView, std::shared_ptr<class anim_atlas>> anim_atlas_map;
std::vector<String> anim_atlases;
std::vector<serialized_scenery> sceneries_array;
tsl::robin_map<StringView, const serialized_scenery*> sceneries_map;
String original_working_directory;
StringView shader(StringView filename) noexcept override;
Trade::ImageData2D texture(StringView prefix, StringView filename) noexcept(false) override;
std::shared_ptr<class tile_atlas> tile_atlas(StringView filename, Vector2ub size, Optional<pass_mode> pass) noexcept(false) override;
std::shared_ptr<class tile_atlas> tile_atlas(StringView filename) noexcept(false) override;
ArrayView<const String> anim_atlas_list() override;
std::shared_ptr<class anim_atlas> anim_atlas(StringView name, StringView dir) noexcept(false) override;
const std::vector<serialized_scenery>& sceneries() override;
const scenery_proto& scenery(StringView name) noexcept(false) override;
void get_anim_atlas_list();
void get_scenery_list();
// <-----< vobjs <-----<
tsl::robin_map<StringView, const struct vobj_info*> vobj_atlas_map;
std::vector<struct vobj_info> vobjs;
std::shared_ptr<class anim_atlas> make_vobj_anim_atlas(StringView name, StringView image_filename);
const struct vobj_info& vobj(StringView name) override;
ArrayView<const struct vobj_info> vobj_list() override;
void get_vobj_list();
// >-----> vobjs >----->
static anim_def deserialize_anim(StringView filename);
void set_application_working_directory();
StringView startup_directory() noexcept override;
static void system_init();
static bool chdir(StringView pathname);
void ensure_plugins();
explicit loader_impl();
~loader_impl() override;
};
} // namespace floormat::loader_detail
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