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authorStanislaw Halik <sthalik@misaki.pl>2019-01-16 11:43:34 +0100
committerStanislaw Halik <sthalik@misaki.pl>2019-01-16 11:43:34 +0100
commit3e07e568a1ae478b89812d91438d75179c94ab35 (patch)
tree85b4a9911dcc2fa661eac15a9a40ffbf813f0e89 /Tobii-EyeX/samples/ActivatableBoardGame/ActivatableBoardGame.cpp
parentc61ba8892ce9b76bae4f60986b9d6724dad53254 (diff)
remove obsolete Tobii EyeX SDK
Diffstat (limited to 'Tobii-EyeX/samples/ActivatableBoardGame/ActivatableBoardGame.cpp')
-rwxr-xr-xTobii-EyeX/samples/ActivatableBoardGame/ActivatableBoardGame.cpp54
1 files changed, 0 insertions, 54 deletions
diff --git a/Tobii-EyeX/samples/ActivatableBoardGame/ActivatableBoardGame.cpp b/Tobii-EyeX/samples/ActivatableBoardGame/ActivatableBoardGame.cpp
deleted file mode 100755
index 4fbe055..0000000
--- a/Tobii-EyeX/samples/ActivatableBoardGame/ActivatableBoardGame.cpp
+++ /dev/null
@@ -1,54 +0,0 @@
-/*
- * ActivatableBoardGame sample:
- * This is an example that demonstrates the use of Activatable interactors in the context of a board game.
- *
- * Copyright 2013 Tobii Technology AB. All rights reserved.
- */
-
-#include "stdafx.h"
-#include <windows.h>
-#include <objidl.h>
-#include <gdiplus.h>
-#include "Resource.h"
-#include "Board.h"
-#include "BoardWindow.h"
-
-#pragma comment (lib, "Gdiplus.lib")
-
-// Application entry point.
-int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
- _In_opt_ HINSTANCE hPrevInstance,
- _In_ LPTSTR lpCmdLine,
- _In_ int nCmdShow)
-{
- UNREFERENCED_PARAMETER(hPrevInstance);
- UNREFERENCED_PARAMETER(lpCmdLine);
-
- // initialize the GDI+ library.
- ULONG_PTR gdiplusToken;
- Gdiplus::GdiplusStartupInput gdiplusStartupInput;
- Gdiplus::GdiplusStartup(&gdiplusToken, &gdiplusStartupInput, NULL);
-
- // initialize the Board and the BoardWindow.
- // these will be un-initialized automatically when they fall out of scope.
- Board board(8);
- BoardWindow::RegisterWindowClass(hInstance);
- BoardWindow window(board, hInstance, nCmdShow);
-
- HACCEL hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_GOBANG));
-
- // Main message loop
- MSG msg;
- while (GetMessage(&msg, NULL, 0, 0))
- {
- if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
- {
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- }
- }
-
- Gdiplus::GdiplusShutdown(gdiplusToken);
-
- return (int) msg.wParam;
-}