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authorStanislaw Halik <sthalik@misaki.pl>2017-03-25 14:17:07 +0100
committerStanislaw Halik <sthalik@misaki.pl>2017-03-25 14:17:07 +0100
commit35f7829af10c61e33dd2e2a7a015058e11a11ea0 (patch)
tree7135010dcf8fd0a49f3020d52112709bcb883bd6 /eigen/demos
parent6e8724193e40a932faf9064b664b529e7301c578 (diff)
update
Diffstat (limited to 'eigen/demos')
-rw-r--r--eigen/demos/opengl/quaternion_demo.cpp2
-rw-r--r--eigen/demos/opengl/trackball.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/eigen/demos/opengl/quaternion_demo.cpp b/eigen/demos/opengl/quaternion_demo.cpp
index 0416561..dd323a4 100644
--- a/eigen/demos/opengl/quaternion_demo.cpp
+++ b/eigen/demos/opengl/quaternion_demo.cpp
@@ -234,7 +234,7 @@ void RenderingWidget::drawScene()
gpu.drawVector(Vector3f::Zero(), length*Vector3f::UnitZ(), Color(0,0,1,1));
// draw the fractal object
- float sqrt3 = internal::sqrt(3.);
+ float sqrt3 = std::sqrt(3.);
glLightfv(GL_LIGHT0, GL_AMBIENT, Vector4f(0.5,0.5,0.5,1).data());
glLightfv(GL_LIGHT0, GL_DIFFUSE, Vector4f(0.5,1,0.5,1).data());
glLightfv(GL_LIGHT0, GL_SPECULAR, Vector4f(1,1,1,1).data());
diff --git a/eigen/demos/opengl/trackball.cpp b/eigen/demos/opengl/trackball.cpp
index 77ac790..7c2da8e 100644
--- a/eigen/demos/opengl/trackball.cpp
+++ b/eigen/demos/opengl/trackball.cpp
@@ -23,7 +23,7 @@ void Trackball::track(const Vector2i& point2D)
{
Vector3f axis = mLastPoint3D.cross(newPoint3D).normalized();
float cos_angle = mLastPoint3D.dot(newPoint3D);
- if ( internal::abs(cos_angle) < 1.0 )
+ if ( std::abs(cos_angle) < 1.0 )
{
float angle = 2. * acos(cos_angle);
if (mMode==Around)