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authorStanislaw Halik <sthalik@misaki.pl>2013-03-22 21:48:28 +0100
committerStanislaw Halik <sthalik@misaki.pl>2013-03-22 21:51:09 +0100
commit4f05cb2af239ca8471b77c9f1d1c32e8c4cd3abc (patch)
tree338d3891b0c7710558aea3820d42af6eedfb0af9 /ftnoir_posewidget/glwidget.h
parent4f00c4c74d213a37a4b1a3313e50ce2b4dd51271 (diff)
Remove .bat files, actually finish rename this time
Diffstat (limited to 'ftnoir_posewidget/glwidget.h')
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1 files changed, 72 insertions, 0 deletions
diff --git a/ftnoir_posewidget/glwidget.h b/ftnoir_posewidget/glwidget.h
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+/********************************************************************************
+* FaceTrackNoIR This program is a private project of the some enthusiastic *
+* gamers from Holland, who don't like to pay much for *
+* head-tracking. *
+* *
+* Copyright (C) 2010 Wim Vriend (Developing) *
+* Ron Hendriks (Researching and Testing) *
+* *
+* Homepage *
+* *
+* This program is free software; you can redistribute it and/or modify it *
+* under the terms of the GNU General Public License as published by the *
+* Free Software Foundation; either version 3 of the License, or (at your *
+* option) any later version. *
+* *
+* This program is distributed in the hope that it will be useful, but *
+* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
+* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
+* more details. *
+* *
+* Adopted this widget from the 'textures' sample of the Nokia Qt toolkit. *
+* *
+* You should have received a copy of the GNU General Public License along *
+* with this program; if not, see <http://www.gnu.org/licenses/>. *
+*********************************************************************************/
+
+#ifndef GLWIDGET_H
+#define GLWIDGET_H
+
+#include <QtGui>
+#include <QGLWidget>
+
+class QGLShaderProgram;
+
+class GLWidget : public QGLWidget
+{
+ Q_OBJECT
+
+public:
+ GLWidget(QWidget *parent = 0, QGLWidget *shareWidget = 0);
+ ~GLWidget();
+
+ QSize minimumSizeHint() const;
+ QSize sizeHint() const;
+ void rotateBy(int xAngle, int yAngle, int zAngle);
+ void setClearColor(const QColor &color);
+
+signals:
+ void clicked();
+
+protected:
+ void initializeGL();
+ void paintGL();
+ void resizeGL(int width, int height);
+
+private:
+ void makeObject();
+
+ QColor clearColor;
+ QPoint lastPos;
+ int xRot;
+ int yRot;
+ int zRot;
+ GLuint textures[6];
+ QVector<QVector3D> vertices;
+ QVector<QVector2D> texCoords;
+#ifdef QT_OPENGL_ES_2
+ QGLShaderProgram *program;
+#endif
+};
+
+#endif