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-rw-r--r--FTNoIR_Protocol_MOUSE/FTNoIR_Protocol_MOUSE.cpp466
-rw-r--r--FTNoIR_Protocol_MOUSE/FTNoIR_Protocol_MOUSE.h122
-rw-r--r--FTNoIR_Protocol_MOUSE/FTNoIR_Protocol_MOUSE.vcproj328
-rw-r--r--FTNoIR_Protocol_MOUSE/FTNoIR_mousecontrols.ui510
4 files changed, 1426 insertions, 0 deletions
diff --git a/FTNoIR_Protocol_MOUSE/FTNoIR_Protocol_MOUSE.cpp b/FTNoIR_Protocol_MOUSE/FTNoIR_Protocol_MOUSE.cpp
new file mode 100644
index 00000000..31749b3d
--- /dev/null
+++ b/FTNoIR_Protocol_MOUSE/FTNoIR_Protocol_MOUSE.cpp
@@ -0,0 +1,466 @@
+/********************************************************************************
+* FaceTrackNoIR This program is a private project of the some enthusiastic *
+* gamers from Holland, who don't like to pay much for *
+* head-tracking. *
+* *
+* Copyright (C) 2010-2011 Wim Vriend (Developing) *
+* Ron Hendriks (Researching and Testing) *
+* *
+* Homepage *
+* *
+* This program is free software; you can redistribute it and/or modify it *
+* under the terms of the GNU General Public License as published by the *
+* Free Software Foundation; either version 3 of the License, or (at your *
+* option) any later version. *
+* *
+* This program is distributed in the hope that it will be useful, but *
+* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
+* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
+* more details. *
+* *
+* You should have received a copy of the GNU General Public License along *
+* with this program; if not, see <http://www.gnu.org/licenses/>. *
+* *
+* FTNoIR_Protocol_Mouse The Class, that communicates headpose-data by *
+* generating Mouse commands. *
+* Many games (like FPS's) support Mouse-look features, *
+* but no face-tracking. *
+********************************************************************************/
+/*
+ Modifications (last one on top):
+ 20110401 - WVR: Moved protocol to a DLL, convenient for installation etc.
+ 20101224 - WVR: Base class is no longer inheriting QThread. sendHeadposeToGame
+ is called from run() of Tracker.cpp
+*/
+#include "ftnoir_protocol_mouse.h"
+
+/** constructor **/
+FTNoIR_Protocol_MOUSE::FTNoIR_Protocol_MOUSE()
+{
+ prev_fMouse_X = 0.0f;
+ prev_fMouse_Y = 0.0f;
+ prev_fMouse_Wheel = 0.0f;
+ loadSettings();
+}
+
+/** destructor **/
+FTNoIR_Protocol_MOUSE::~FTNoIR_Protocol_MOUSE()
+{
+}
+
+/** helper to Auto-destruct **/
+void FTNoIR_Protocol_MOUSE::Release()
+{
+ delete this;
+}
+
+void FTNoIR_Protocol_MOUSE::Initialize()
+{
+ return;
+}
+
+//
+// Scale the measured value to the Joystick values
+//
+long FTNoIR_Protocol_MOUSE::scale2AnalogLimits( float x, float min_x, float max_x ) {
+double y;
+
+ y = ((MOUSE_AXIS_MAX - MOUSE_AXIS_MIN)/(max_x - min_x)) * x + ((MOUSE_AXIS_MAX - MOUSE_AXIS_MIN)/2) + MOUSE_AXIS_MIN;
+ return (long) y;
+}
+
+//
+// Load the current Settings from the currently 'active' INI-file.
+//
+void FTNoIR_Protocol_MOUSE::loadSettings() {
+ QSettings settings("Abbequerque Inc.", "FaceTrackNoIR"); // Registry settings (in HK_USER)
+
+ QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString();
+ QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file)
+
+ iniFile.beginGroup ( "Mouse" );
+ Mouse_Style = (FTN_MouseStyle) (iniFile.value ( "Style", 1 ).toInt() - 1);
+ Mouse_X = (FTN_AngleName) (iniFile.value ( "Mouse_X", 1 ).toInt() - 1);
+ Mouse_Y = (FTN_AngleName) (iniFile.value ( "Mouse_Y", 1 ).toInt() - 1);
+ Mouse_Wheel = (FTN_AngleName) (iniFile.value ( "Mouse_Wheel", 1 ).toInt() - 1);
+
+ mouse_X_factor = iniFile.value("SensX", 10).toFloat() / 10.0f;
+ mouse_Y_factor = iniFile.value("SensY", 10).toFloat() / 10.0f;
+ mouse_Wheel_factor = iniFile.value("SensWheel", 10).toFloat() / 10.0f;
+
+ useVirtualDesk = iniFile.value ( "useVirtualDesk", 0 ).toBool();
+
+ iniFile.endGroup ();
+}
+
+//
+// Update Headpose in Game.
+//
+void FTNoIR_Protocol_MOUSE::sendHeadposeToGame( T6DOF *headpose ) {
+float fMouse_X; // The actual value
+float fMouse_Y;
+float fMouse_Wheel;
+
+
+ //
+ // Determine which of the 6DOF's is used.
+ // The rotations are from -180 to +180 and the translations from -50cm to +50cm.
+ // Let's scale the translations to the degrees for simplicity sake...
+ //
+ switch (Mouse_X) {
+ case FTN_PITCH:
+ fMouse_X = headpose->position.pitch;
+ break;
+
+ case FTN_YAW:
+ fMouse_X = headpose->position.yaw;
+ break;
+
+ case FTN_ROLL:
+ fMouse_X = headpose->position.roll;
+ break;
+
+ case FTN_X:
+ fMouse_X = headpose->position.x * 3.0f;
+ break;
+
+ case FTN_Y:
+ fMouse_X = headpose->position.y * 3.0f;
+ break;
+
+ case FTN_Z:
+ fMouse_X = headpose->position.z * 3.0f;
+ break;
+
+ default:
+ break;
+ }
+
+ //
+ // Determine which of the 6DOF's is used.
+ // The rotations are from -180 to +180 and the translations from -50cm to +50cm.
+ // Let's scale the translations to the degrees for simplicity sake...
+ //
+ switch (Mouse_Y) {
+ case FTN_PITCH:
+ fMouse_Y = headpose->position.pitch;
+ break;
+
+ case FTN_YAW:
+ fMouse_Y = headpose->position.yaw;
+ break;
+
+ case FTN_ROLL:
+ fMouse_Y = headpose->position.roll;
+ break;
+
+ case FTN_X:
+ fMouse_Y = headpose->position.x * 3.0f;
+ break;
+
+ case FTN_Y:
+ fMouse_Y = headpose->position.y * 3.0f;
+ break;
+
+ case FTN_Z:
+ fMouse_Y = headpose->position.z * 3.0f;
+ break;
+
+ default:
+ break;
+ }
+
+ //
+ // Determine which of the 6DOF's is used.
+ // The rotations are from -180 to +180 and the translations from -50cm to +50cm.
+ // Let's scale the translations to the degrees for simplicity sake...
+ //
+ switch (Mouse_Wheel) {
+ case FTN_PITCH:
+ fMouse_Wheel = headpose->position.pitch;
+ break;
+
+ case FTN_YAW:
+ fMouse_Wheel = headpose->position.yaw;
+ break;
+
+ case FTN_ROLL:
+ fMouse_Wheel = headpose->position.roll;
+ break;
+
+ case FTN_X:
+ fMouse_Wheel = headpose->position.x * 3.0f;
+ break;
+
+ case FTN_Y:
+ fMouse_Wheel = headpose->position.y * 3.0f;
+ break;
+
+ case FTN_Z:
+ fMouse_Wheel = headpose->position.z * 3.0f;
+ break;
+
+ default:
+ break;
+ }
+
+ //
+ // Determine which style is used.
+ //
+ MouseStruct.type = INPUT_MOUSE;
+ switch (Mouse_Style) {
+ case FTN_ABSOLUTE:
+ MouseStruct.mi.dwFlags = MOUSEEVENTF_MOVE | MOUSEEVENTF_WHEEL | MOUSEEVENTF_ABSOLUTE;
+ if (useVirtualDesk) {
+ MouseStruct.mi.dwFlags |= MOUSEEVENTF_VIRTUALDESK;
+ }
+ MouseStruct.mi.dx = scale2AnalogLimits(-1.0f * fMouse_X * mouse_X_factor, -180, 180);
+ MouseStruct.mi.dy = scale2AnalogLimits(fMouse_Y * mouse_Y_factor, -180, 180);
+ MouseStruct.mi.mouseData = mouse_Wheel_factor * (fMouse_Wheel - prev_fMouse_Wheel);
+ break;
+
+ case FTN_RELATIVE:
+ MouseStruct.mi.dwFlags = MOUSEEVENTF_MOVE | MOUSEEVENTF_WHEEL;
+ MouseStruct.mi.dx = mouse_X_factor * (fMouse_X - prev_fMouse_X);
+ MouseStruct.mi.dy = mouse_Y_factor * (fMouse_Y - prev_fMouse_Y);
+ MouseStruct.mi.mouseData = mouse_Wheel_factor * (fMouse_Wheel - prev_fMouse_Wheel);
+ break;
+
+ default:
+ break;
+ }
+
+ //
+ // Only send Input, when it has changed.
+ // This releases the Mouse, when tracking is stopped (for a while).
+ //
+ if ((prev_fMouse_X != fMouse_X) || (prev_fMouse_Y != fMouse_Y) || (prev_fMouse_Wheel != fMouse_Wheel)) {
+ SendInput(1, &MouseStruct, sizeof(MouseStruct));
+ }
+
+ prev_fMouse_X = fMouse_X;
+ prev_fMouse_Y = fMouse_Y;
+ prev_fMouse_Wheel = fMouse_Wheel;
+}
+
+//
+// Returns 'true' if all seems OK.
+//
+bool FTNoIR_Protocol_MOUSE::checkServerInstallationOK( HANDLE handle )
+{
+
+ return true;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Factory function that creates instances if the Protocol object.
+
+// Export both decorated and undecorated names.
+// GetProtocol - Undecorated name, which can be easily used with GetProcAddress
+// Win32 API function.
+// _GetProtocol@0 - Common name decoration for __stdcall functions in C language.
+#pragma comment(linker, "/export:GetProtocol=_GetProtocol@0")
+
+FTNOIR_PROTOCOL_BASE_EXPORT PROTOCOLHANDLE __stdcall GetProtocol()
+{
+ return new FTNoIR_Protocol_MOUSE;
+}
+
+//*******************************************************************************************************
+// FaceTrackNoIR Client Settings-dialog.
+//*******************************************************************************************************
+
+//
+// Constructor for server-settings-dialog
+//
+MOUSEControls::MOUSEControls() :
+QWidget()
+{
+ ui.setupUi( this );
+
+ //
+ // Setup the choices
+ //
+ ui.cbxSelectMouseStyle->addItem("Absolute");
+ ui.cbxSelectMouseStyle->addItem("Relative");
+
+ ui.cbxSelectMouse_X->addItem("None");
+ ui.cbxSelectMouse_X->addItem("Pitch");
+ ui.cbxSelectMouse_X->addItem("Yaw");
+ ui.cbxSelectMouse_X->addItem("Roll");
+ ui.cbxSelectMouse_X->addItem("X");
+ ui.cbxSelectMouse_X->addItem("Y");
+ ui.cbxSelectMouse_X->addItem("Z");
+
+ ui.cbxSelectMouse_Y->addItem("None");
+ ui.cbxSelectMouse_Y->addItem("Pitch");
+ ui.cbxSelectMouse_Y->addItem("Yaw");
+ ui.cbxSelectMouse_Y->addItem("Roll");
+ ui.cbxSelectMouse_Y->addItem("X");
+ ui.cbxSelectMouse_Y->addItem("Y");
+ ui.cbxSelectMouse_Y->addItem("Z");
+
+ ui.cbxSelectMouse_Wheel->addItem("None");
+ ui.cbxSelectMouse_Wheel->addItem("Pitch");
+ ui.cbxSelectMouse_Wheel->addItem("Yaw");
+ ui.cbxSelectMouse_Wheel->addItem("Roll");
+ ui.cbxSelectMouse_Wheel->addItem("X");
+ ui.cbxSelectMouse_Wheel->addItem("Y");
+ ui.cbxSelectMouse_Wheel->addItem("Z");
+
+ // Connect Qt signals to member-functions
+ connect(ui.btnOK, SIGNAL(clicked()), this, SLOT(doOK()));
+ connect(ui.btnCancel, SIGNAL(clicked()), this, SLOT(doCancel()));
+ connect(ui.cbxSelectMouse_X, SIGNAL(currentIndexChanged(int)), this, SLOT(settingChanged( int )));
+ connect(ui.cbxSelectMouse_Y, SIGNAL(currentIndexChanged(int)), this, SLOT(settingChanged( int )));
+ connect(ui.cbxSelectMouse_Wheel, SIGNAL(currentIndexChanged(int)), this, SLOT(settingChanged( int )));
+
+ connect(ui.spinSensX, SIGNAL(valueChanged(int)), this, SLOT(settingChanged(int)));
+ connect(ui.spinSensY, SIGNAL(valueChanged(int)), this, SLOT(settingChanged(int)));
+ connect(ui.spinSensWheel, SIGNAL(valueChanged(int)), this, SLOT(settingChanged(int)));
+
+ connect(ui.chkUseVirtualDesk, SIGNAL(stateChanged(int)), this, SLOT(settingChanged(int)));
+
+ // Load the settings from the current .INI-file
+ loadSettings();
+}
+
+//
+// Destructor for server-dialog
+//
+MOUSEControls::~MOUSEControls() {
+ qDebug() << "~MOUSEControls() says: started";
+}
+
+void MOUSEControls::Release()
+{
+ delete this;
+}
+
+//
+// Initialize tracker-client-dialog
+//
+void MOUSEControls::Initialize(QWidget *parent) {
+
+ QPoint offsetpos(100, 100);
+ if (parent) {
+ this->move(parent->pos() + offsetpos);
+ }
+ show();
+}
+
+//
+// OK clicked on server-dialog
+//
+void MOUSEControls::doOK() {
+ save();
+ this->close();
+}
+
+// override show event
+void MOUSEControls::showEvent ( QShowEvent * event ) {
+ loadSettings();
+}
+
+//
+// Cancel clicked on server-dialog
+//
+void MOUSEControls::doCancel() {
+ //
+ // Ask if changed Settings should be saved
+ //
+ if (settingsDirty) {
+ int ret = QMessageBox::question ( this, "Settings have changed", "Do you want to save the settings?", QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel, QMessageBox::Discard );
+
+ qDebug() << "doCancel says: answer =" << ret;
+
+ switch (ret) {
+ case QMessageBox::Save:
+ save();
+ this->close();
+ break;
+ case QMessageBox::Discard:
+ this->close();
+ break;
+ case QMessageBox::Cancel:
+ // Cancel was clicked
+ break;
+ default:
+ // should never be reached
+ break;
+ }
+ }
+ else {
+ this->close();
+ }
+}
+
+//
+// Load the current Settings from the currently 'active' INI-file.
+//
+void MOUSEControls::loadSettings() {
+ qDebug() << "loadSettings says: Starting ";
+ QSettings settings("Abbequerque Inc.", "FaceTrackNoIR"); // Registry settings (in HK_USER)
+
+ QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString();
+ QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file)
+
+ qDebug() << "loadSettings says: iniFile = " << currentFile;
+
+ iniFile.beginGroup ( "Mouse" );
+ ui.cbxSelectMouseStyle->setCurrentIndex(iniFile.value ( "Style", 1 ).toInt() - 1);
+ ui.cbxSelectMouse_X->setCurrentIndex(iniFile.value ( "Mouse_X", 1 ).toInt() - 1);
+ ui.cbxSelectMouse_Y->setCurrentIndex(iniFile.value ( "Mouse_Y", 1 ).toInt() - 1);
+ ui.cbxSelectMouse_Wheel->setCurrentIndex(iniFile.value ( "Mouse_Wheel", 1 ).toInt() - 1);
+
+ ui.slideSensX->setValue(iniFile.value("SensX", 10).toInt());
+ ui.slideSensY->setValue(iniFile.value("SensY", 10).toInt());
+ ui.slideSensWheel->setValue(iniFile.value("SensWheel", 10).toInt());
+
+ ui.chkUseVirtualDesk->setChecked( iniFile.value ( "useVirtualDesk", 0 ).toBool() );
+
+ iniFile.endGroup ();
+
+ settingsDirty = false;
+}
+
+//
+// Save the current Settings to the currently 'active' INI-file.
+//
+void MOUSEControls::save() {
+ qDebug() << "save() says: started";
+
+ QSettings settings("Abbequerque Inc.", "FaceTrackNoIR"); // Registry settings (in HK_USER)
+
+ QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString();
+ QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file)
+
+ iniFile.beginGroup ( "Mouse" );
+ iniFile.setValue ( "Style", ui.cbxSelectMouseStyle->currentIndex() + 1 );
+ iniFile.setValue ( "Mouse_X", ui.cbxSelectMouse_X->currentIndex() + 1 );
+ iniFile.setValue ( "Mouse_Y", ui.cbxSelectMouse_Y->currentIndex() + 1 );
+ iniFile.setValue ( "Mouse_Wheel", ui.cbxSelectMouse_Wheel->currentIndex() + 1 );
+
+ iniFile.setValue ( "SensX", ui.slideSensX->value() );
+ iniFile.setValue ( "SensY", ui.slideSensY->value() );
+ iniFile.setValue ( "SensWheel", ui.slideSensWheel->value() );
+
+ iniFile.setValue( "useVirtualDesk", ui.chkUseVirtualDesk->isChecked() );
+ iniFile.endGroup ();
+
+ settingsDirty = false;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Factory function that creates instances if the Protocol-settings dialog object.
+
+// Export both decorated and undecorated names.
+// GetProtocolDialog - Undecorated name, which can be easily used with GetProcAddress
+// Win32 API function.
+// _GetProtocolDialog@0 - Common name decoration for __stdcall functions in C language.
+#pragma comment(linker, "/export:GetProtocolDialog=_GetProtocolDialog@0")
+
+FTNOIR_PROTOCOL_BASE_EXPORT PROTOCOLDIALOGHANDLE __stdcall GetProtocolDialog( )
+{
+ return new MOUSEControls;
+}
diff --git a/FTNoIR_Protocol_MOUSE/FTNoIR_Protocol_MOUSE.h b/FTNoIR_Protocol_MOUSE/FTNoIR_Protocol_MOUSE.h
new file mode 100644
index 00000000..b53fb3e4
--- /dev/null
+++ b/FTNoIR_Protocol_MOUSE/FTNoIR_Protocol_MOUSE.h
@@ -0,0 +1,122 @@
+/********************************************************************************
+* FaceTrackNoIR This program is a private project of some enthusiastic *
+* gamers from Holland, who don't like to pay much for *
+* head-tracking. *
+* *
+* Copyright (C) 2010-2011 Wim Vriend (Developing) *
+* Ron Hendriks (Researching and Testing) *
+* *
+* http://facetracknoir.sourceforge.net/home/default.htm *
+* *
+* This program is free software; you can redistribute it and/or modify it *
+* under the terms of the GNU General Public License as published by the *
+* Free Software Foundation; either version 3 of the License, or (at your *
+* option) any later version. *
+* *
+* This program is distributed in the hope that it will be useful, but *
+* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
+* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
+* more details. *
+* *
+* You should have received a copy of the GNU General Public License along *
+* with this program; if not, see <http://www.gnu.org/licenses/>. *
+* *
+* FTNoIR_Protocol_Mouse The Class, that communicates headpose-data by *
+* generating Mouse commands. *
+* Many games (like FPS's) support Mouse-look features, *
+* but no face-tracking. *
+********************************************************************************/
+#pragma once
+#ifndef INCLUDED_MOUSESERVER_H
+#define INCLUDED_MOUSESERVER_H
+
+#include "..\ftnoir_protocol_base\ftnoir_protocol_base.h"
+#include "ui_FTNoIR_MOUSEcontrols.h"
+#include <QMessageBox>
+#include <QSettings>
+#include <QLibrary>
+#include <QProcess>
+#include <QDebug>
+#include <QFile>
+#include "Windows.h"
+
+#define MOUSE_AXIS_MIN 0
+#define MOUSE_AXIS_MAX 65535
+
+enum FTN_AngleName {
+ FTN_PITCH = 1,
+ FTN_YAW = 2,
+ FTN_ROLL = 3,
+ FTN_X = 4,
+ FTN_Y = 5,
+ FTN_Z = 6
+};
+
+enum FTN_MouseStyle {
+ FTN_ABSOLUTE = 0,
+ FTN_RELATIVE = 2
+};
+
+
+class FTNoIR_Protocol_MOUSE : public IProtocol
+{
+public:
+ FTNoIR_Protocol_MOUSE();
+ ~FTNoIR_Protocol_MOUSE();
+
+ void Release();
+ void Initialize();
+
+ bool checkServerInstallationOK( HANDLE handle );
+ void sendHeadposeToGame( T6DOF *headpose );
+
+private:
+ HANDLE h;
+ INPUT MouseStruct;
+
+ FTN_AngleName Mouse_X; // Map one of the 6DOF's to this Mouse direction
+ FTN_AngleName Mouse_Y;
+ FTN_AngleName Mouse_Wheel;
+ FTN_MouseStyle Mouse_Style; // AutoPan, Absolute or Relative?
+ bool useVirtualDesk; // Extend the mouse-range beyond the standard
+ float prev_fMouse_X; // The previous value(s)
+ float mouse_X_factor; // Sensitivity factor
+ float prev_fMouse_Y;
+ float mouse_Y_factor; // Sensitivity factor
+ float prev_fMouse_Wheel;
+ float mouse_Wheel_factor; // Sensitivity factor
+
+ long scale2AnalogLimits( float x, float min_x, float max_x );
+ void loadSettings();
+
+};
+
+// Widget that has controls for FTNoIR protocol client-settings.
+class MOUSEControls: public QWidget, Ui::UICMOUSEControls, public IProtocolDialog
+{
+ Q_OBJECT
+public:
+
+ explicit MOUSEControls();
+ virtual ~MOUSEControls();
+ void showEvent ( QShowEvent * event );
+
+ void Release(); // Member functions which are accessible from outside the DLL
+ void Initialize(QWidget *parent);
+
+private:
+ Ui::UICMOUSEControls ui;
+ void loadSettings();
+ void save();
+
+ /** helper **/
+ bool settingsDirty;
+
+private slots:
+ void doOK();
+ void doCancel();
+ void settingChanged( int setting ) { settingsDirty = true; };
+};
+
+#endif//INCLUDED_MOUSESERVER_H
+//END
diff --git a/FTNoIR_Protocol_MOUSE/FTNoIR_Protocol_MOUSE.vcproj b/FTNoIR_Protocol_MOUSE/FTNoIR_Protocol_MOUSE.vcproj
new file mode 100644
index 00000000..e39024cc
--- /dev/null
+++ b/FTNoIR_Protocol_MOUSE/FTNoIR_Protocol_MOUSE.vcproj
@@ -0,0 +1,328 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="8.00"
+ Name="FTNoIR_Protocol_MOUSE"
+ ProjectGUID="{BD90CC3A-965C-4DAF-8D3D-8AABA455BA9E}"
+ RootNamespace="FTNoIR_Protocol_MOUSE"
+ Keyword="Qt4VSv1.0"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)/bin"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories=".\GeneratedFiles;&quot;$(QTDIR)\include&quot;;&quot;.\GeneratedFiles\$(ConfigurationName)&quot;;&quot;$(QTDIR)\include\qtmain&quot;;&quot;$(QTDIR)\include\QtCore&quot;;&quot;$(QTDIR)\include\QtNetwork&quot;;&quot;$(QTDIR)\include\QtGui&quot;;.\"
+ PreprocessorDefinitions="UNICODE;WIN32;QT_LARGEFILE_SUPPORT;QT_THREAD_SUPPORT;QT_NO_DEBUG;NDEBUG;QT_CORE_LIB;FTNOIR_PROTOCOL_BASE_LIB"
+ RuntimeLibrary="2"
+ TreatWChar_tAsBuiltInType="false"
+ DebugInformationFormat="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="qtmain.lib QtCore4.lib QtGui4.lib"
+ OutputFile="$(OutDir)\$(ProjectName).dll"
+ AdditionalLibraryDirectories="$(QTDIR)\lib"
+ GenerateDebugInformation="false"
+ SubSystem="2"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCWebDeploymentTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
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diff --git a/FTNoIR_Protocol_MOUSE/FTNoIR_mousecontrols.ui b/FTNoIR_Protocol_MOUSE/FTNoIR_mousecontrols.ui
new file mode 100644
index 00000000..bb32ff11
--- /dev/null
+++ b/FTNoIR_Protocol_MOUSE/FTNoIR_mousecontrols.ui
@@ -0,0 +1,510 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<ui version="4.0">
+ <class>UICMOUSEControls</class>
+ <widget class="QWidget" name="UICMOUSEControls">
+ <property name="geometry">
+ <rect>
+ <x>0</x>
+ <y>0</y>
+ <width>462</width>
+ <height>299</height>
+ </rect>
+ </property>
+ <property name="windowTitle">
+ <string>PPJoy settings FaceTrackNoIR</string>
+ </property>
+ <property name="windowIcon">
+ <iconset>
+ <normaloff>images/FaceTrackNoIR.ico</normaloff>images/FaceTrackNoIR.ico</iconset>
+ </property>
+ <property name="layoutDirection">
+ <enum>Qt::LeftToRight</enum>
+ </property>
+ <property name="autoFillBackground">
+ <bool>false</bool>
+ </property>
+ <layout class="QVBoxLayout" name="_vertical_layout">
+ <item>
+ <layout class="QGridLayout" name="gridLayout">
+ <item row="0" column="0">
+ <widget class="QLabel" name="textLabel2">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Mouse style:</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="1">
+ <widget class="QComboBox" name="cbxSelectMouseStyle">
+ <property name="maximumSize">
+ <size>
+ <width>80</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="toolTip">
+ <string>Select Number</string>
+ </property>
+ <property name="insertPolicy">
+ <enum>QComboBox::InsertAlphabetically</enum>
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+ </widget>
+ </item>
+ <item row="1" column="0">
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+ <property name="sizePolicy">
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+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
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+ </property>
+ <property name="text">
+ <string>Map mouse X to:</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ <property name="wordWrap">
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+ </property>
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+ </item>
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+ <property name="maximumSize">
+ <size>
+ <width>80</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="toolTip">
+ <string>Select Number</string>
+ </property>
+ <property name="insertPolicy">
+ <enum>QComboBox::InsertAlphabetically</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="2" column="0">
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+ <property name="sizePolicy">
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+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Map mouse Y to:</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="0">
+ <widget class="QLabel" name="textLabel2_4">
+ <property name="sizePolicy">
+ <sizepolicy hsizetype="Minimum" vsizetype="Fixed">
+ <horstretch>0</horstretch>
+ <verstretch>0</verstretch>
+ </sizepolicy>
+ </property>
+ <property name="text">
+ <string>Map mouse Wheel to:</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
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+ </item>
+ <item row="2" column="1">
+ <widget class="QComboBox" name="cbxSelectMouse_Y">
+ <property name="maximumSize">
+ <size>
+ <width>80</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="toolTip">
+ <string>Select Number</string>
+ </property>
+ <property name="insertPolicy">
+ <enum>QComboBox::InsertAlphabetically</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="3" column="1">
+ <widget class="QComboBox" name="cbxSelectMouse_Wheel">
+ <property name="maximumSize">
+ <size>
+ <width>80</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="toolTip">
+ <string>Select Number</string>
+ </property>
+ <property name="insertPolicy">
+ <enum>QComboBox::InsertAlphabetically</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="1" column="2">
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+ <property name="maximumSize">
+ <size>
+ <width>150</width>
+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="maximum">
+ <number>50</number>
+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
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+ <item row="2" column="2">
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+ <size>
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+ <height>16777215</height>
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+ </property>
+ <property name="maximum">
+ <number>50</number>
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+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
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+ <widget class="QSlider" name="slideSensWheel">
+ <property name="maximumSize">
+ <size>
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+ <height>16777215</height>
+ </size>
+ </property>
+ <property name="maximum">
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+ </property>
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ <item row="0" column="2">
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Sensitivity (10=1x):</string>
+ </property>
+ </widget>
+ </item>
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+ <widget class="QSpinBox" name="spinSensX">
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+ </widget>
+ </item>
+ <item row="2" column="3">
+ <widget class="QSpinBox" name="spinSensY">
+ <property name="maximum">
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+ </property>
+ </widget>
+ </item>
+ <item row="3" column="3">
+ <widget class="QSpinBox" name="spinSensWheel">
+ <property name="maximum">
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+ </property>
+ </widget>
+ </item>
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+ <widget class="QLabel" name="textLabel2_5">
+ <property name="sizePolicy">
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+ <verstretch>0</verstretch>
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+ </property>
+ <property name="text">
+ <string>Use Virtual Desk:</string>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
+ </property>
+ <property name="wordWrap">
+ <bool>false</bool>
+ </property>
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+ </item>
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+ <property name="minimumSize">
+ <size>
+ <width>0</width>
+ <height>20</height>
+ </size>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
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+ </layout>
+ </item>
+ <item>
+ <spacer name="verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_3">
+ <item>
+ <widget class="QLabel" name="label_2">
+ <property name="text">
+ <string>Most games (like First Person Shooters) support 'relative' mouse look.</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout_4">
+ <item>
+ <widget class="QLabel" name="label_3">
+ <property name="text">
+ <string>Mouse sensitivity can also be influenced via the Windows Mouse settings.</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <layout class="QHBoxLayout" name="horizontalLayout">
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+ <property name="orientation">
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+ <size>
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+ <widget class="QPushButton" name="btnOK">
+ <property name="sizePolicy">
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