diff options
Diffstat (limited to 'FTNoIR_Protocol_FTIR')
-rw-r--r-- | FTNoIR_Protocol_FTIR/FTNoIR_Protocol_FTIR.cpp | 8 | ||||
-rw-r--r-- | FTNoIR_Protocol_FTIR/FTNoIR_Protocol_FTIR.h | 1 |
2 files changed, 9 insertions, 0 deletions
diff --git a/FTNoIR_Protocol_FTIR/FTNoIR_Protocol_FTIR.cpp b/FTNoIR_Protocol_FTIR/FTNoIR_Protocol_FTIR.cpp index 59ea086b..83b21f7b 100644 --- a/FTNoIR_Protocol_FTIR/FTNoIR_Protocol_FTIR.cpp +++ b/FTNoIR_Protocol_FTIR/FTNoIR_Protocol_FTIR.cpp @@ -339,6 +339,14 @@ void FTNoIR_Protocol_FTIR::FTIRDestroyMapping() }
+//
+// Return a name, if present the name from the Game, that is connected...
+//
+void FTNoIR_Protocol_FTIR::getNameFromGame( char *dest )
+{
+ sprintf_s(dest, 99, "TIR compatible game");
+ return;
+}
////////////////////////////////////////////////////////////////////////////////
// Factory function that creates instances if the Protocol object.
diff --git a/FTNoIR_Protocol_FTIR/FTNoIR_Protocol_FTIR.h b/FTNoIR_Protocol_FTIR/FTNoIR_Protocol_FTIR.h index f1d169f7..59454e90 100644 --- a/FTNoIR_Protocol_FTIR/FTNoIR_Protocol_FTIR.h +++ b/FTNoIR_Protocol_FTIR/FTNoIR_Protocol_FTIR.h @@ -56,6 +56,7 @@ public: bool checkServerInstallationOK( HANDLE handle );
void sendHeadposeToGame( T6DOF *headpose );
+ void getNameFromGame( char *dest ); // Take care dest can handle up to 100 chars...
private:
bool FTIRCreateMapping(HANDLE handle);
|