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-rwxr-xr-xclientfiles/make-csv.pl72
1 files changed, 72 insertions, 0 deletions
diff --git a/clientfiles/make-csv.pl b/clientfiles/make-csv.pl
new file mode 100755
index 00000000..ee60364e
--- /dev/null
+++ b/clientfiles/make-csv.pl
@@ -0,0 +1,72 @@
+#!/usr/bin/env perl
+
+use strict;
+use List::Util qw'reduce';
+
+sub get_games_1 {
+ my @games;
+
+ open my $fd, "<", $ARGV[1] or die "open: $!";
+ <$fd>;
+
+ while (defined(my $line = <$fd>)) {
+ chomp $line;
+ if ($line !~ /^(\d+)\s+"([^"]+)"(?:\s+\(([0-9A-F]{16})\))?$/) {
+ warn "Broken line";
+ next;
+ }
+ push @games, +{ id => $1, name => $2, key => defined $3 ? (sprintf "%04X", $1) . $3 . '00' : undef};
+ }
+
+ [@games];
+}
+
+sub get_games_2 {
+ open my $fd, "<", $ARGV[0] or die "open: $!";
+ <$fd>;
+ my @games;
+ while (defined(my $line = <$fd>)) {
+ chomp $line;
+ my @line = split/;/, $line;
+ if (@line != 8) {
+ warn "Broken line";
+ next;
+ }
+ my @cols = qw'no name proto since verified by id key';
+ push @games, +{ map { $cols[$_] => $line[$_] } 0..$#cols };
+ }
+ [@games];
+}
+
+sub merge {
+ my ($new_games, $old_games) = @_;
+ my $no = (reduce { $a->{no} > $b->{no} ? $a : $b } +{id=>0}, @$old_games)->{no} + 1;
+ my %game_hash = map { $_->{name} => $_ } @$old_games;
+ my %ids = map { $_->{id} => 1 } @$old_games;
+ for my $g (@$new_games) {
+ if (!exists $game_hash{$g->{name}} && !exists $ids{$g->{id}}) {
+ $game_hash{$g->{name}} = +{
+ no => $no++,
+ name => $g->{name},
+ proto => 'FreeTrack20',
+ since => (defined $g->{key} ? 'V170' : 'V160'),
+ verified => '',
+ by => '',
+ id => $g->{id},
+ key => $g->{key}
+ };
+ }
+ }
+ print "No;Game Name;Game protocol;Supported since;Verified;By;INTERNATIONAL_ID;FTN_ID\n";
+ for (sort { lc($a->{name}) cmp lc($b->{name}) } values %game_hash) {
+ my $g = {%$_};
+ if (!defined $g->{key}) {
+ $g->{key} = (sprintf "%04X", $g->{no}) . (join"", map { sprintf "%02X", int rand 256 } 0 .. 7) . '00';
+ }
+ my @cols = qw'no name proto since verified by id key';
+ print join";", map { $g->{$_} } @cols;
+ print "\n";
+ }
+}
+
+merge(get_games_1(), get_games_2());