diff options
Diffstat (limited to 'tracker-steamvr/steamvr.cpp')
-rw-r--r-- | tracker-steamvr/steamvr.cpp | 46 |
1 files changed, 33 insertions, 13 deletions
diff --git a/tracker-steamvr/steamvr.cpp b/tracker-steamvr/steamvr.cpp index 3bcfcc25..05b5ed35 100644 --- a/tracker-steamvr/steamvr.cpp +++ b/tracker-steamvr/steamvr.cpp @@ -89,12 +89,17 @@ void device_list::fill_device_specs(QList<device_spec>& list) switch (v->GetTrackedDeviceClass(k)) { - case vr::ETrackedDeviceClass::TrackedDeviceClass_HMD: + using enum vr::ETrackedDeviceClass; + case TrackedDeviceClass_HMD: dev.type = "HMD"; break; - case vr::ETrackedDeviceClass::TrackedDeviceClass_Controller: + case TrackedDeviceClass_Controller: dev.type = "Controller"; break; - case vr::ETrackedDeviceClass::TrackedDeviceClass_TrackingReference: - dev.type = "Tracker"; break; + case TrackedDeviceClass_TrackingReference: + dev.type = "Tracking reference"; break; + case TrackedDeviceClass_DisplayRedirect: + dev.type = "Display redirect"; break; + case TrackedDeviceClass_GenericTracker: + dev.type = "Generic"; break; default: dev.type = "Unknown"; break; } @@ -216,9 +221,17 @@ module_status steamvr::start_tracker(QFrame*) err = tr("Can't find device with that serial"); if (err.isEmpty()) - return status_ok(); - else - return error(err); + { + if (auto* c = vr::VRCompositor(); c != nullptr) + { + c->SetTrackingSpace(origin::TrackingUniverseSeated); + return status_ok(); + } + else + return error("vr::VRCompositor == NULL"); + } + + return error(err); }); } @@ -253,12 +266,19 @@ bool steamvr::center() { if (v->GetTrackedDeviceClass(device_index) == vr::ETrackedDeviceClass::TrackedDeviceClass_HMD) { - // Reset yaw and position - v->ResetSeatedZeroPose(); - - // Use chaperone universe real world up instead of opentrack's initial pose centering - // Note: Controllers will be centered based on initial headset position. - return true; + auto* c = vr::VRChaperone(); + if (!c) + { + eval_once(qDebug() << "steamvr: vr::VRChaperone == NULL"); + return false; + } + else + { + c->ResetZeroPose(origin::TrackingUniverseSeated); + // Use chaperone universe real world up instead of opentrack's initial pose centering + // Note: Controllers will be centered based on initial headset position. + return true; + } } else // with controllers, resetting the seated pose does nothing |