summaryrefslogtreecommitdiffhomepage
path: root/filter-nm/lang/stub.ts
blob: 3b9608046d5f5b2d0ca68d3e4ca8aca36fab4cdd (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.1" language="stub">
<context>
    <name>UICdialog_nm</name>
    <message>
        <source>Dialog</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>°/s</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>mm/s</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>Responsiveness</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>10.0</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>Drift speeds</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>50</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>100</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>Natural movement filter by Tom Brazier: Cancels higher frequency noise and the natural tendency for our heads to drift even when we think we are sitting still.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>Rotation</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>Position</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <source>Instructions: Set all sliders to minimum. Then for each of rotation and position: First, increase responsiveness until the filter only just cancels jerkiness for faster head movements. Second, increase drift speed until the filter only just cancels drift movement when your head is still.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>nmDll</name>
    <message>
        <source>NaturalMovement</source>
        <translation type="unfinished"></translation>
    </message>
</context>
</TS>