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authorStanislaw Halik <sthalik@misaki.pl>2023-07-22 18:56:19 +0200
committerStanislaw Halik <sthalik@misaki.pl>2023-07-22 21:17:41 +0200
commit125cb3c0feb94e51b830957fb44ccc709b6afa61 (patch)
tree9dfc68af6c2c010a31ff9d3418ccab2f221da448
parent391e513ab8100b4ef0ab783354640fcff2be6c36 (diff)
src/chunk: move big arrays to separate heap allocation
-rw-r--r--src/chunk-render.cpp55
-rw-r--r--src/chunk.cpp6
-rw-r--r--src/chunk.hpp24
-rw-r--r--src/tile.cpp44
4 files changed, 87 insertions, 42 deletions
diff --git a/src/chunk-render.cpp b/src/chunk-render.cpp
index 38d35030..6dff9a40 100644
--- a/src/chunk-render.cpp
+++ b/src/chunk-render.cpp
@@ -16,30 +16,45 @@ static auto make_index_array(size_t max)
return array;
}
+void chunk::ensure_alloc_ground()
+{
+ if (!_ground) [[unlikely]]
+ _ground = Pointer<ground_stuff>{InPlaceInit};
+}
+
+void chunk::ensure_alloc_walls()
+{
+ if (!_walls) [[unlikely]]
+ _walls = Pointer<wall_stuff>{InPlaceInit};
+}
+
auto chunk::ensure_ground_mesh() noexcept -> ground_mesh_tuple
{
+ if (!_ground)
+ return { ground_mesh, {}, 0 };
+
if (!_ground_modified)
- return { ground_mesh, ground_indexes, size_t(ground_mesh.count()/6) };
+ return { ground_mesh, _ground->ground_indexes, size_t(ground_mesh.count()/6) };
_ground_modified = false;
size_t count = 0;
for (auto i = 0uz; i < TILE_COUNT; i++)
- if (_ground_atlases[i])
- ground_indexes[count++] = uint8_t(i);
+ if (_ground->_ground_atlases[i])
+ _ground->ground_indexes[count++] = uint8_t(i);
- std::sort(ground_indexes.begin(), ground_indexes.begin() + count,
+ std::sort(_ground->ground_indexes.begin(), _ground->ground_indexes.begin() + count,
[this](uint8_t a, uint8_t b) {
- return _ground_atlases[a] < _ground_atlases[b];
+ return _ground->_ground_atlases[a] < _ground->_ground_atlases[b];
});
std::array<std::array<vertex, 4>, TILE_COUNT> vertexes;
for (auto k = 0uz; k < count; k++)
{
- const uint8_t i = ground_indexes[k];
- const auto& atlas = _ground_atlases[i];
+ const uint8_t i = _ground->ground_indexes[k];
+ const auto& atlas = _ground->_ground_atlases[i];
const local_coords pos{i};
const auto quad = atlas->floor_quad(Vector3(pos) * TILE_SIZE, TILE_SIZE2);
- const auto texcoords = atlas->texcoords_for_id(_ground_variants[i]);
+ const auto texcoords = atlas->texcoords_for_id(_ground->_ground_variants[i]);
const float depth = tile_shader::depth_value(pos, tile_shader::ground_depth_offset);
auto& v = vertexes[k];
for (auto j = 0uz; j < 4; j++)
@@ -55,19 +70,20 @@ auto chunk::ensure_ground_mesh() noexcept -> ground_mesh_tuple
.setIndexBuffer(GL::Buffer{vert_index_view}, 0, GL::MeshIndexType::UnsignedShort)
.setCount(int32_t(6 * count));
ground_mesh = Utility::move(mesh);
- return { ground_mesh, ground_indexes, count };
+ return { ground_mesh, _ground->ground_indexes, count };
}
fm_noinline
GL::Mesh chunk::make_wall_mesh(size_t count)
{
+ fm_debug_assert(_walls);
//std::array<std::array<vertex, 4>, TILE_COUNT*2> vertexes;
vertex vertexes[TILE_COUNT*2][4];
for (auto k = 0uz; k < count; k++)
{
- const uint16_t i = wall_indexes[k];
- const auto& atlas = _wall_atlases[i];
- const auto& variant = _wall_variants[i];
+ const uint16_t i = _walls->wall_indexes[k];
+ const auto& atlas = _walls->_wall_atlases[i];
+ const auto& variant = _walls->_wall_variants[i];
const local_coords pos{i / 2u};
const auto center = Vector3(pos) * TILE_SIZE;
const auto quad = i & 1 ? atlas->wall_quad_W(center, TILE_SIZE) : atlas->wall_quad_N(center, TILE_SIZE);
@@ -91,22 +107,25 @@ GL::Mesh chunk::make_wall_mesh(size_t count)
auto chunk::ensure_wall_mesh() noexcept -> wall_mesh_tuple
{
+ if (!_walls)
+ return {wall_mesh, {}, 0};
+
if (!_walls_modified)
- return { wall_mesh, wall_indexes, size_t(wall_mesh.count()/6) };
+ return { wall_mesh, _walls->wall_indexes, size_t(wall_mesh.count()/6) };
_walls_modified = false;
size_t count = 0;
for (auto i = 0uz; i < TILE_COUNT*2; i++)
- if (_wall_atlases[i])
- wall_indexes[count++] = uint16_t(i);
+ if (_walls->_wall_atlases[i])
+ _walls->wall_indexes[count++] = uint16_t(i);
- std::sort(wall_indexes.data(), wall_indexes.data() + (ptrdiff_t)count,
+ std::sort(_walls->wall_indexes.data(), _walls->wall_indexes.data() + (ptrdiff_t)count,
[this](uint16_t a, uint16_t b) {
- return _wall_atlases[a] < _wall_atlases[b];
+ return _walls->_wall_atlases[a] < _walls->_wall_atlases[b];
});
wall_mesh = make_wall_mesh(count);
- return { wall_mesh, wall_indexes, count };
+ return { wall_mesh, _walls->wall_indexes, count };
}
} // namespace floormat
diff --git a/src/chunk.cpp b/src/chunk.cpp
index 5450a02e..ff35f292 100644
--- a/src/chunk.cpp
+++ b/src/chunk.cpp
@@ -27,15 +27,15 @@ bool chunk::empty(bool force) const noexcept
if (!force && !_maybe_empty)
return false;
for (auto i = 0uz; i < TILE_COUNT; i++)
- if (_ground_atlases[i] || _wall_atlases[i*2 + 0] || _wall_atlases[i*2 + 1] || !_entities.empty())
+ if (!_entities.empty() || _ground && _ground->_ground_atlases[i] || _walls && (_walls->_wall_atlases[i*2+0] || _walls->_wall_atlases[i*2+1]))
return _maybe_empty = false;
if (!_entities.empty())
return false;
return true;
}
-tile_atlas* chunk::ground_atlas_at(size_t i) const noexcept { return _ground_atlases[i].get(); }
-tile_atlas* chunk::wall_atlas_at(size_t i) const noexcept { return _wall_atlases[i].get(); }
+tile_atlas* chunk::ground_atlas_at(size_t i) const noexcept { return _ground ? _ground->_ground_atlases[i].get() : nullptr; }
+tile_atlas* chunk::wall_atlas_at(size_t i) const noexcept { return _walls ? _walls->_wall_atlases[i].get() : nullptr; }
tile_ref chunk::operator[](size_t idx) noexcept { return { *this, uint8_t(idx) }; }
tile_proto chunk::operator[](size_t idx) const noexcept { return tile_proto(tile_ref { *const_cast<chunk*>(this), uint8_t(idx) }); }
diff --git a/src/chunk.hpp b/src/chunk.hpp
index 505e335d..a41ed9a0 100644
--- a/src/chunk.hpp
+++ b/src/chunk.hpp
@@ -5,7 +5,7 @@
#include "src/RTree.h"
#include <type_traits>
#include <array>
-#include <memory>
+#include <Corrade/Containers/Pointer.h>
#include <Magnum/GL/Mesh.h>
namespace Corrade::Containers { template<typename T, typename D> class Array; }
@@ -94,6 +94,8 @@ struct chunk final
using RTree = ::RTree<object_id, float, 2, float>;
+ void ensure_alloc_ground();
+ void ensure_alloc_walls();
ground_mesh_tuple ensure_ground_mesh() noexcept;
tile_atlas* ground_atlas_at(size_t i) const noexcept;
wall_mesh_tuple ensure_wall_mesh() noexcept;
@@ -115,12 +117,20 @@ struct chunk final
const std::vector<std::shared_ptr<entity>>& entities() const;
private:
- std::array<std::shared_ptr<tile_atlas>, TILE_COUNT> _ground_atlases;
- std::array<uint8_t, TILE_COUNT> ground_indexes = {};
- std::array<variant_t, TILE_COUNT> _ground_variants = {};
- std::array<std::shared_ptr<tile_atlas>, TILE_COUNT*2> _wall_atlases; // todo make into vector
- std::array<uint16_t, TILE_COUNT*2> wall_indexes = {};
- std::array<variant_t, TILE_COUNT*2> _wall_variants = {};
+ struct ground_stuff {
+ std::array<std::shared_ptr<tile_atlas>, TILE_COUNT> _ground_atlases;
+ std::array<uint8_t, TILE_COUNT> ground_indexes = {};
+ std::array<variant_t, TILE_COUNT> _ground_variants = {};
+ };
+
+ struct wall_stuff {
+ std::array<std::shared_ptr<tile_atlas>, TILE_COUNT*2> _wall_atlases; // todo make into vector
+ std::array<uint16_t, TILE_COUNT*2> wall_indexes = {};
+ std::array<variant_t, TILE_COUNT*2> _wall_variants = {};
+ };
+
+ Pointer<ground_stuff> _ground;
+ Pointer<wall_stuff> _walls;
std::vector<std::shared_ptr<entity>> _entities;
struct world* _world;
diff --git a/src/tile.cpp b/src/tile.cpp
index 5a85a09c..2d658ff1 100644
--- a/src/tile.cpp
+++ b/src/tile.cpp
@@ -15,27 +15,43 @@ tile_image_proto tile_proto::wall_west() const noexcept { return { wall_west_at
tile_ref::tile_ref(struct chunk& c, uint8_t i) noexcept : _chunk{&c}, i{i} {}
-std::shared_ptr<tile_atlas> tile_ref::ground_atlas() noexcept { return _chunk->_ground_atlases[i]; }
-std::shared_ptr<tile_atlas> tile_ref::wall_north_atlas() noexcept { return _chunk->_wall_atlases[i*2+0]; }
-std::shared_ptr<tile_atlas> tile_ref::wall_west_atlas() noexcept { return _chunk->_wall_atlases[i*2+1]; }
+std::shared_ptr<tile_atlas> tile_ref::ground_atlas() noexcept { return _chunk->_ground ? _chunk->_ground->_ground_atlases[i] : nullptr; }
+std::shared_ptr<tile_atlas> tile_ref::wall_north_atlas() noexcept { return _chunk->_walls ? _chunk->_walls->_wall_atlases[i*2+0] : nullptr; }
+std::shared_ptr<tile_atlas> tile_ref::wall_west_atlas() noexcept { return _chunk->_walls ? _chunk->_walls->_wall_atlases[i*2+1] : nullptr; }
-std::shared_ptr<const tile_atlas> tile_ref::ground_atlas() const noexcept { return _chunk->_ground_atlases[i]; }
-std::shared_ptr<const tile_atlas> tile_ref::wall_north_atlas() const noexcept { return _chunk->_wall_atlases[i*2+0]; }
-std::shared_ptr<const tile_atlas> tile_ref::wall_west_atlas() const noexcept { return _chunk->_wall_atlases[i*2+1]; }
+std::shared_ptr<const tile_atlas> tile_ref::ground_atlas() const noexcept { return _chunk->_ground ? _chunk->_ground->_ground_atlases[i] : nullptr; }
+std::shared_ptr<const tile_atlas> tile_ref::wall_north_atlas() const noexcept { return _chunk->_walls ? _chunk->_walls->_wall_atlases[i*2+0] : nullptr; }
+std::shared_ptr<const tile_atlas> tile_ref::wall_west_atlas() const noexcept { return _chunk->_walls ? _chunk->_walls->_wall_atlases[i*2+1] : nullptr; }
-tile_image_ref tile_ref::ground() noexcept { return {_chunk->_ground_atlases[i], _chunk->_ground_variants[i] }; }
-tile_image_ref tile_ref::wall_north() noexcept { return {_chunk->_wall_atlases[i*2+0], _chunk->_wall_variants[i*2+0] }; }
-tile_image_ref tile_ref::wall_west() noexcept { return {_chunk->_wall_atlases[i*2+1], _chunk->_wall_variants[i*2+1] }; }
+tile_image_ref tile_ref::ground() noexcept { _chunk->ensure_alloc_ground(); return {_chunk->_ground->_ground_atlases[i], _chunk->_ground->_ground_variants[i] }; }
+tile_image_ref tile_ref::wall_north() noexcept { _chunk->ensure_alloc_walls(); return {_chunk->_walls->_wall_atlases[i*2+0], _chunk->_walls->_wall_variants[i*2+0] }; }
+tile_image_ref tile_ref::wall_west() noexcept { _chunk->ensure_alloc_walls(); return {_chunk->_walls->_wall_atlases[i*2+1], _chunk->_walls->_wall_variants[i*2+1] }; }
-tile_image_proto tile_ref::ground() const noexcept { return { _chunk->_ground_atlases[i], _chunk->_ground_variants[i] }; }
-tile_image_proto tile_ref::wall_north() const noexcept { return { _chunk->_wall_atlases[i*2+0], _chunk->_wall_variants[i*2+0] }; }
-tile_image_proto tile_ref::wall_west() const noexcept { return { _chunk->_wall_atlases[i*2+1], _chunk->_wall_variants[i*2+1] }; }
+tile_image_proto tile_ref::ground() const noexcept
+{
+ _chunk->ensure_alloc_ground();
+ return { _chunk->_ground->_ground_atlases[i], _chunk->_ground->_ground_variants[i] };
+}
+
+tile_image_proto tile_ref::wall_north() const noexcept
+{
+ _chunk->ensure_alloc_walls();
+ return { _chunk->_walls->_wall_atlases[i*2+0], _chunk->_walls->_wall_variants[i*2+0] };
+}
+
+tile_image_proto tile_ref::wall_west() const noexcept
+{
+ _chunk->ensure_alloc_walls();
+ return { _chunk->_walls->_wall_atlases[i*2+1], _chunk->_walls->_wall_variants[i*2+1] };
+}
tile_ref::operator tile_proto() const noexcept
{
+ _chunk->ensure_alloc_ground();
+ _chunk->ensure_alloc_walls();
return {
- _chunk->_ground_atlases[i], _chunk->_wall_atlases[i*2+0], _chunk->_wall_atlases[i*2+1],
- _chunk->_ground_variants[i], _chunk->_wall_variants[i*2+0], _chunk->_wall_variants[i*2+1],
+ _chunk->_ground->_ground_atlases[i], _chunk->_walls->_wall_atlases[i*2+0], _chunk->_walls->_wall_atlases[i*2+1],
+ _chunk->_ground->_ground_variants[i], _chunk->_walls->_wall_variants[i*2+0], _chunk->_walls->_wall_variants[i*2+1],
};
}