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authorStanislaw Halik <sthalik@misaki.pl>2024-08-26 10:56:50 +0200
committerStanislaw Halik <sthalik@misaki.pl>2024-09-20 16:08:45 +0200
commita0b26eea80f4703c632a60efcc4115e826e36506 (patch)
treeecc8e3dc0ea118cbc43e5a7dabf26a1c68fa2489
parent2eb7f679e7adf429210eb59a221acdc83c47b7d5 (diff)
c
-rw-r--r--src/chunk-walls.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/chunk-walls.cpp b/src/chunk-walls.cpp
index 274b7769..9971bcde 100644
--- a/src/chunk-walls.cpp
+++ b/src/chunk-walls.cpp
@@ -37,11 +37,11 @@ using Wall::Frame;
template<Group_ G, bool IsWest>
constexpr Quads::quad get_quad(float depth)
{
- CORRADE_ASSUME(G < Group_::COUNT);
+ static_assert(G < Group_::COUNT);
+
constexpr Vector2 half_tile = TILE_SIZE2*.5f;
constexpr float X = half_tile.x(), Y = half_tile.y(), Z = TILE_SIZE.z();
- fm_assert(G < Group_::COUNT);
switch (G)
{
using enum Group_;
@@ -128,7 +128,7 @@ ArrayView<const Quads::indexes> make_indexes(size_t max)
template<Group_ G, bool IsWest>
constexpr float depth_offset_for_group()
{
- CORRADE_ASSUME(G < Group_::COUNT);
+ static_assert(G < Group_::COUNT);
float p = IsWest ? tile_shader::wall_west_offset : 0;
switch (G)
{