diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2023-04-13 11:19:17 +0200 |
---|---|---|
committer | Stanislaw Halik <sthalik@misaki.pl> | 2023-04-13 11:19:17 +0200 |
commit | f513266d49ab0c075a3ab3e1f85dee6129cff1de (patch) | |
tree | fd8c3227236c96dc2952acfd1d6309cc5adffd16 | |
parent | 386263c8c65ba140e85961775fb8858ed1e65bc4 (diff) |
editor: allow rotate walls when nothing selected
-rw-r--r-- | editor/imgui.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/imgui.cpp b/editor/imgui.cpp index 2396f1bb..d144cb34 100644 --- a/editor/imgui.cpp +++ b/editor/imgui.cpp @@ -57,7 +57,7 @@ float app::draw_main_menu() b_scenery = mode == m::scenery, b_collisions = _render_bboxes, b_clickables = _render_clickables, b_all_z_levels = _render_all_z_levels; const bool b_rotate = ed_sc && ed_sc->is_anything_selected() || - mode == editor_mode::walls && ed_w && ed_w->is_anything_selected(); + mode == editor_mode::walls && ed_w; ImGui::SeparatorText("Mode"); if (ImGui::MenuItem("Select", "1", b_none)) do_key(key_mode_none); |