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authorStanislaw Halik <sthalik@misaki.pl>2022-11-09 19:45:46 +0100
committerStanislaw Halik <sthalik@misaki.pl>2022-11-09 19:45:46 +0100
commit9482f370e56397d50e5d7efef81a33af7390d07a (patch)
treebc1f4cec23cd4a31ee90e2bbaf592ac5d54f7625 /draw/wall.cpp
parent5907a8902e6f01774cebbb515349a66c86a47fb3 (diff)
now sorting both wall types together
Diffstat (limited to 'draw/wall.cpp')
-rw-r--r--draw/wall.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/draw/wall.cpp b/draw/wall.cpp
index 2008fe05..c65b19fc 100644
--- a/draw/wall.cpp
+++ b/draw/wall.cpp
@@ -9,7 +9,7 @@
namespace floormat {
-#define FM_DEBUG_DRAW_COUNT
+//#define FM_DEBUG_DRAW_COUNT
constexpr auto quad_index_count = 6;
@@ -17,7 +17,7 @@ wall_mesh::wall_mesh() = default;
void wall_mesh::draw(tile_shader& shader, chunk& c)
{
- auto [mesh_, ids_n, ids_w] = c.ensure_wall_mesh();
+ auto [mesh_, ids] = c.ensure_wall_mesh();
tile_atlas* last_atlas = nullptr;
std::size_t last_pos = 0;
@@ -32,7 +32,7 @@ void wall_mesh::draw(tile_shader& shader, chunk& c)
{
last_atlas->texture().bind(0);
mesh.setCount((int)(quad_index_count * len));
- mesh.setIndexRange((int)(last_pos*quad_index_count), 0, quad_index_count*TILE_COUNT - 1);
+ mesh.setIndexRange((int)(last_pos*quad_index_count), 0, quad_index_count*TILE_COUNT*2 - 1);
shader.draw(mesh);
draw_count++;
}
@@ -40,12 +40,12 @@ void wall_mesh::draw(tile_shader& shader, chunk& c)
last_pos = i;
};
- for (std::size_t k = 0; k < TILE_COUNT; k++)
- if (auto* atlas = c.wall_n_atlas_at(ids_n[k]))
+ for (std::size_t k = 0; k < TILE_COUNT*2; k++)
+ {
+ const std::size_t i = ids[k];
+ if (auto* atlas = c.wall_atlas_at(i))
do_draw(k, atlas);
- for (std::size_t k = 0; k < TILE_COUNT; k++)
- if (auto* atlas = c.wall_w_atlas_at(ids_w[k]))
- do_draw(k + TILE_COUNT, atlas);
+ }
do_draw(TILE_COUNT*2, nullptr);
#ifdef FM_DEBUG_DRAW_COUNT