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author | Stanislaw Halik <sthalik@misaki.pl> | 2022-11-09 11:45:34 +0100 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2022-11-09 11:45:34 +0100 |
commit | ff3a18b1a251a5e85057e52303efa0cdd79e8a66 (patch) | |
tree | 44c2f3a6f69bc922d71063debd14ba669c74ca0d /draw/wireframe.hpp | |
parent | b4770eb85369e91cbf800e8192dac0d8c0c627cf (diff) |
add floor mesh to struct chunk
Diffstat (limited to 'draw/wireframe.hpp')
-rw-r--r-- | draw/wireframe.hpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/draw/wireframe.hpp b/draw/wireframe.hpp index 9d736419..1d58ff43 100644 --- a/draw/wireframe.hpp +++ b/draw/wireframe.hpp @@ -52,7 +52,7 @@ wireframe_mesh<T>::wireframe_mesh() : template <wireframe::traits T> void wireframe_mesh<T>::draw(tile_shader& shader, T x) { - //_vertex_buffer.setData({nullptr, sizeof(Vector3) * T::num_vertices}, GL::BufferUsage::DynamicDraw); // orphan the buffer + //_texcoord_buffer.setData({nullptr, sizeof(Vector3) * T::num_vertices}, GL::BufferUsage::DynamicDraw); // orphan the buffer set_subdata(x.make_vertex_array()); x.on_draw(); mesh_base::draw(shader); |