diff options
| author | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-29 18:21:25 +0200 |
|---|---|---|
| committer | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-29 18:21:25 +0200 |
| commit | d309ed0b2ac06d7ba48322303d56bf39c8b57fe4 (patch) | |
| tree | 0b4444b6a3789c61e5fdd7a27af2519b22f7dac7 /draw | |
| parent | d36ca021562c7a5d9d012cfdcb6e3260e9acdae5 (diff) | |
add wall outline wireframes
Diffstat (limited to 'draw')
| -rw-r--r-- | draw/quad-floor.cpp | 28 | ||||
| -rw-r--r-- | draw/quad-floor.hpp (renamed from draw/quad.hpp) | 4 | ||||
| -rw-r--r-- | draw/quad-wall-n.cpp | 28 | ||||
| -rw-r--r-- | draw/quad-wall-n.hpp | 29 | ||||
| -rw-r--r-- | draw/quad-wall-w.cpp | 28 | ||||
| -rw-r--r-- | draw/quad-wall-w.hpp | 29 | ||||
| -rw-r--r-- | draw/quad.cpp | 27 |
7 files changed, 144 insertions, 29 deletions
diff --git a/draw/quad-floor.cpp b/draw/quad-floor.cpp new file mode 100644 index 00000000..8d072a90 --- /dev/null +++ b/draw/quad-floor.cpp @@ -0,0 +1,28 @@ +#include "quad-floor.hpp" +#include <array> +#include <Magnum/GL/Renderer.h> + +namespace floormat::wireframe { + +auto quad_floor::make_vertex_array() const -> vertex_array +{ + const float x = size[0]*.5f, y = size[1]*.5f; + const auto cx = center[0], cy = center[1], cz = center[2]; + return {{ + { -x + cx, -y + cy, cz }, + { x + cx, -y + cy, cz }, + { x + cx, y + cy, cz }, + { -x + cx, y + cy, cz }, + }}; +} + +quad_floor::quad_floor(Vector3 center, Vector2 size, float line_width) : + center(center), size(size), line_width{line_width} +{} + +void quad_floor::on_draw() const +{ + GL::Renderer::setLineWidth(line_width); +} + +} // namespace floormat::wireframe diff --git a/draw/quad.hpp b/draw/quad-floor.hpp index 050eeb78..7a8ec59a 100644 --- a/draw/quad.hpp +++ b/draw/quad-floor.hpp @@ -8,9 +8,9 @@ namespace floormat::wireframe { -struct quad final +struct quad_floor final { - quad(Vector3 center, Vector2 size, float line_width); + quad_floor(Vector3 center, Vector2 size, float line_width); static constexpr std::size_t num_vertices = 4, num_indexes = 0; static constexpr GL::MeshPrimitive primitive = GL::MeshPrimitive::LineLoop; diff --git a/draw/quad-wall-n.cpp b/draw/quad-wall-n.cpp new file mode 100644 index 00000000..2db11eb7 --- /dev/null +++ b/draw/quad-wall-n.cpp @@ -0,0 +1,28 @@ +#include "quad-wall-n.hpp" +#include <array> +#include <Magnum/GL/Renderer.h> + +namespace floormat::wireframe { + +auto quad_wall_n::make_vertex_array() const -> vertex_array +{ + const float x = size[0]*.5f, y = size[1]*.5f, z = size[2]; + const auto cx = center[0], cy = center[1], cz = center[2]; + return {{ + { -x + cx, -y + cy, cz }, + { x + cx, -y + cy, cz }, + { x + cx, -y + cy, z + cz }, + { -x + cx, -y + cy, z + cz }, + }}; +} + +quad_wall_n::quad_wall_n(Vector3 center, Vector3 size, float line_width) : + center(center), size(size), line_width{line_width} +{} + +void quad_wall_n::on_draw() const +{ + GL::Renderer::setLineWidth(line_width); +} + +} // namespace floormat::wireframe diff --git a/draw/quad-wall-n.hpp b/draw/quad-wall-n.hpp new file mode 100644 index 00000000..30d69e01 --- /dev/null +++ b/draw/quad-wall-n.hpp @@ -0,0 +1,29 @@ +#pragma once + +#include <array> +#include <Magnum/Math/Vector3.h> +#include <Magnum/GL/Mesh.h> +#include <Corrade/Containers/ArrayViewStl.h> + +namespace floormat::wireframe { + +struct quad_wall_n final +{ + quad_wall_n(Vector3 center, Vector3 size, float line_width); + + static constexpr std::size_t num_vertices = 4, num_indexes = 0; + static constexpr GL::MeshPrimitive primitive = GL::MeshPrimitive::LineLoop; + + using vertex_array = std::array<Vector3, num_vertices>; + + static ArrayView<const void> make_index_array() { return {}; } + vertex_array make_vertex_array() const; + void on_draw() const; + +private: + Vector3 center; + Vector3 size; + float line_width; +}; + +} // namespace floormat::wireframe diff --git a/draw/quad-wall-w.cpp b/draw/quad-wall-w.cpp new file mode 100644 index 00000000..ad0e2ca0 --- /dev/null +++ b/draw/quad-wall-w.cpp @@ -0,0 +1,28 @@ +#include "quad-wall-w.hpp" +#include <array> +#include <Magnum/GL/Renderer.h> + +namespace floormat::wireframe { + +auto quad_wall_w::make_vertex_array() const -> vertex_array +{ + const float x = size[0]*.5f, y = size[1]*.5f, z = size[2]; + const auto cx = center[0], cy = center[1], cz = center[2]; + return {{ + { -x + cx, -y + cy, cz }, + { -x + cx, y + cy, cz }, + { -x + cx, y + cy, z + cz }, + { -x + cx, -y + cy, z + cz }, + }}; +} + +quad_wall_w::quad_wall_w(Vector3 center, Vector3 size, float line_width) : + center(center), size(size), line_width{line_width} +{} + +void quad_wall_w::on_draw() const +{ + GL::Renderer::setLineWidth(line_width); +} + +} // namespace floormat::wireframe diff --git a/draw/quad-wall-w.hpp b/draw/quad-wall-w.hpp new file mode 100644 index 00000000..fb087865 --- /dev/null +++ b/draw/quad-wall-w.hpp @@ -0,0 +1,29 @@ +#pragma once + +#include <array> +#include <Magnum/Math/Vector3.h> +#include <Magnum/GL/Mesh.h> +#include <Corrade/Containers/ArrayViewStl.h> + +namespace floormat::wireframe { + +struct quad_wall_w final +{ + quad_wall_w(Vector3 center, Vector3 size, float line_width); + + static constexpr std::size_t num_vertices = 4, num_indexes = 0; + static constexpr GL::MeshPrimitive primitive = GL::MeshPrimitive::LineLoop; + + using vertex_array = std::array<Vector3, num_vertices>; + + static ArrayView<const void> make_index_array() { return {}; } + vertex_array make_vertex_array() const; + void on_draw() const; + +private: + Vector3 center; + Vector3 size; + float line_width; +}; + +} // namespace floormat::wireframe diff --git a/draw/quad.cpp b/draw/quad.cpp deleted file mode 100644 index dee53a75..00000000 --- a/draw/quad.cpp +++ /dev/null @@ -1,27 +0,0 @@ -#include "quad.hpp" -#include <array> -#include <Magnum/GL/Renderer.h> - -namespace floormat::wireframe { - -quad::vertex_array quad::make_vertex_array() const -{ - const float X = size[0]*.5f, Y = size[1]*.5f; - return {{ - { -X + center[0], -Y + center[1], center[2] }, - { X + center[0], -Y + center[1], center[2] }, - { X + center[0], Y + center[1], center[2] }, - { -X + center[0], Y + center[1], center[2] }, - }}; -} - -quad::quad(Vector3 center, Vector2 size, float line_width) : - center(center), size(size), line_width{line_width} -{} - -void quad::on_draw() const -{ - GL::Renderer::setLineWidth(line_width); -} - -} // namespace floormat::wireframe |
