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author | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-24 11:45:06 +0200 |
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committer | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-24 11:45:06 +0200 |
commit | b17629cb9c85776c728a25b675be5a7cf420dbdc (patch) | |
tree | 47a8ee2fbec39be097151e1332818f6ec1c89837 /editor/camera.cpp | |
parent | 45f285f3e31e3755bb77d48e0631b505860657c3 (diff) |
a
Diffstat (limited to 'editor/camera.cpp')
-rw-r--r-- | editor/camera.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/camera.cpp b/editor/camera.cpp index e37bd84d..ecbeafc1 100644 --- a/editor/camera.cpp +++ b/editor/camera.cpp @@ -34,8 +34,8 @@ void app::do_camera(float dt) const auto max_camera_offset = Vector2d(sz * 10); camera_offset -= dir.normalized() * (double)dt * pixels_per_second; - camera_offset[0] = std::clamp(camera_offset[0], -max_camera_offset[0], max_camera_offset[0]); - camera_offset[1] = std::clamp(camera_offset[1], -max_camera_offset[1], max_camera_offset[1]); + //camera_offset[0] = std::clamp(camera_offset[0], -max_camera_offset[0], max_camera_offset[0]); + //camera_offset[1] = std::clamp(camera_offset[1], -max_camera_offset[1], max_camera_offset[1]); shader.set_camera_offset(camera_offset); } |