diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2023-03-03 17:28:19 +0100 |
---|---|---|
committer | Stanislaw Halik <sthalik@misaki.pl> | 2023-03-03 20:34:02 +0100 |
commit | f947c96ba400784090aa36c5bde469c92843083d (patch) | |
tree | 0784f1062e5bea931dfe757cf7ac74c680e50f55 /editor/events.cpp | |
parent | 8b5ad57aefe1d4bdee5334b194f63168fbe8581e (diff) |
editor: add rendering clickables
Diffstat (limited to 'editor/events.cpp')
-rw-r--r-- | editor/events.cpp | 33 |
1 files changed, 17 insertions, 16 deletions
diff --git a/editor/events.cpp b/editor/events.cpp index 08a3e766..cd3e4b9a 100644 --- a/editor/events.cpp +++ b/editor/events.cpp @@ -122,22 +122,23 @@ auto app::resolve_keybinding(int k_, int mods_) const -> std::tuple<key, int> switch (int mods = k2 & kmod_mask; k2) { default: continue; - case SDLK_w: return { key_camera_up, mods }; - case SDLK_a: return { key_camera_left, mods }; - case SDLK_s: return { key_camera_down, mods }; - case SDLK_d: return { key_camera_right, mods }; - case SDLK_HOME: return { key_camera_reset, mods }; - case SDLK_r: return { key_rotate_tile, mods }; - case SDLK_1: return { key_mode_none, mods }; - case SDLK_2: return { key_mode_floor, mods }; - case SDLK_3: return { key_mode_walls, mods }; - case SDLK_4: return { key_mode_scenery, mods }; - case SDLK_c | ALT: return { key_mode_collisions, mods }; - case SDLK_F5: return { key_quicksave, mods }; - case SDLK_F9: return { key_quickload, mods }; - case SDLK_q | CTRL: return { key_quit, mods }; - case SDLK_n | CTRL: return { key_new_file, mods }; - case SDLK_ESCAPE: return { key_escape, mods }; + case SDLK_w: return { key_camera_up, mods }; + case SDLK_a: return { key_camera_left, mods }; + case SDLK_s: return { key_camera_down, mods }; + case SDLK_d: return { key_camera_right, mods }; + case SDLK_HOME: return { key_camera_reset, mods }; + case SDLK_r: return { key_rotate_tile, mods }; + case SDLK_1: return { key_mode_none, mods }; + case SDLK_2: return { key_mode_floor, mods }; + case SDLK_3: return { key_mode_walls, mods }; + case SDLK_4: return { key_mode_scenery, mods }; + case SDLK_c | ALT: return { key_render_collision_boxes, mods }; + case SDLK_l | ALT: return { key_render_clickables, mods }; + case SDLK_F5: return { key_quicksave, mods }; + case SDLK_F9: return { key_quickload, mods }; + case SDLK_q | CTRL: return { key_quit, mods }; + case SDLK_n | CTRL: return { key_new_file, mods }; + case SDLK_ESCAPE: return { key_escape, mods }; } } } |