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authorStanislaw Halik <sthalik@misaki.pl>2024-06-06 01:05:18 +0200
committerStanislaw Halik <sthalik@misaki.pl>2024-06-06 02:25:29 +0200
commit6ffa3333010961c564aa278758bdb8c279e8222a (patch)
tree0b4835a349135fec00f352d21d23368d9bb90e96 /editor/tests
parenteaaf0682ce80a2fd8407867ee3c41ef8e800e483 (diff)
hole test should be done
Diffstat (limited to 'editor/tests')
-rw-r--r--editor/tests/hole-test.cpp59
1 files changed, 45 insertions, 14 deletions
diff --git a/editor/tests/hole-test.cpp b/editor/tests/hole-test.cpp
index e053c61c..61b0c931 100644
--- a/editor/tests/hole-test.cpp
+++ b/editor/tests/hole-test.cpp
@@ -9,6 +9,7 @@
#include "../imgui-raii.hpp"
#include "floormat/main.hpp"
#include "src/critter.hpp"
+#include <mg/Color.h>
namespace floormat::tests {
namespace {
@@ -60,16 +61,31 @@ constexpr ImVec2 to_imvec2(Vector2 val)
return {val.x(), val.y()};
}
-void hole_test::draw_ui(app& a, float menu_bar_height)
+auto to_color(Color4 val)
+{
+ return ImGui::ColorConvertFloat4ToU32({ val.r(), val.g(), val.b(), val.a() });
+}
+
+constexpr auto colors = std::array{
+ 0x488f31_rgbf, // rect 1
+ 0x91ac56_rgbf, // rect 2
+ 0xcdca85_rgbf, // rect 3
+ 0xffebbc_rgbf, // rect 4
+ 0xf8d29d_rgbf, // rect 5
+ 0xec9c6d_rgbf, // rect 6
+ 0xda58de_rgbf, // rect 7
+ 0x6dd4ff_rgbf, // rect 8
+};
+
+void hole_test::draw_ui(app& a, float)
{
const auto& m = a.main();
const auto width = Math::min(ImGui::GetWindowSize().x, 400.f);
const auto window_size = ImVec2{width, width};
const auto bgcolor = ImGui::ColorConvertFloat4ToU32({0, 0, 0, 1});
- const auto bgrect = ImGui::ColorConvertFloat4ToU32({.25f, .25f, .25f, 1.f});
const auto blue = ImGui::ColorConvertFloat4ToU32({0, .5f, 1, 1});
const auto red = ImGui::ColorConvertFloat4ToU32({1, 0, 0, 1});
- const auto gray = ImGui::ColorConvertFloat4ToU32({.7f, .7f, .7f, .6f});
+ const auto gray = ImGui::ColorConvertFloat4ToU32({.7f, .7f, .7f, 1});
const auto& style = ImGui::GetStyle();
//const auto dpi = m.dpi_scale();
constexpr auto igcf = ImGuiChildFlags_None;
@@ -82,6 +98,8 @@ void hole_test::draw_ui(app& a, float menu_bar_height)
//ImGui::LabelText("##test-area", "Test area");
//ImGui::NewLine();
+ auto count = -1u;
+
ImGui::SetNextWindowSize({width, width});
if (auto b1 = imgui::begin_child("Test area"_s, window_size, igcf, igwf))
{
@@ -89,35 +107,44 @@ void hole_test::draw_ui(app& a, float menu_bar_height)
const auto min = Vector2{win.Pos.x, win.Pos.y};
const auto max = min + Vector2{width};
const auto maxʹ = max - Vector2{1};
-
+ constexpr float mult = 2;
+ const auto center = min + Vector2{width*.5f};
ImDrawList& draw = *win.DrawList;
- draw.AddRectFilled(to_imvec2(min), to_imvec2(maxʹ), bgcolor, 0, imdf);
- const auto center = Vector2{width*.5f};
- constexpr auto size = TILE_SIZE2;
- draw.AddRect(to_imvec2(min + center - size*.5f), to_imvec2(min + center + size*.5f), gray, 0, imdf);
+ draw.AddRectFilled(to_imvec2(min), to_imvec2(maxʹ), bgcolor, 0, imdf); // black
+ draw.AddRect(to_imvec2(center - TILE_SIZE2*.5f*mult), to_imvec2(center + TILE_SIZE2*.5f*mult), gray, 0, imdf); // standard tile
+ draw.AddRectFilled(to_imvec2(center + (Vector2(st.pos) - Vector2(st.size)/2)*mult),
+ to_imvec2(center + (Vector2(st.pos) + Vector2(st.size)/2)*mult), red); // hole
cut_rectangle_result::bbox rect{{}, Vector2ub{tile_size_xy}};
cut_rectangle_result res = cut_rectangle(rect, {st.pos, st.size});
+ count = res.size;
for (auto i = 0u; i < res.size; i++)
{
auto r = res.array[i];
- draw.AddRectFilled(to_imvec2(min + center + Vector2(r.min)), to_imvec2(min + center + Vector2(r.max)), bgrect);
+ draw.AddRectFilled(to_imvec2(center + Vector2(r.min)*mult), to_imvec2(center + Vector2(r.max)*mult), to_color(colors[i])); // rects filled
}
for (auto i = 0u; i < res.size; i++)
{
auto r = res.array[i];
- draw.AddRect(to_imvec2(min + center + Vector2(r.min)), to_imvec2(min + center + Vector2(r.max)), blue);
+ draw.AddRect(to_imvec2(center + Vector2(r.min)*mult), to_imvec2(center + Vector2(r.max)*mult), blue, 0, 0, 3); // rects
}
- draw.AddRect(to_imvec2(min + center + Vector2(st.pos) - Vector2(st.size/2)),
- to_imvec2(min + center + Vector2(st.pos) + Vector2(st.size / 2)), red);
+ draw.AddRect(to_imvec2(center + (Vector2(st.pos) - Vector2(st.size)*.5f)*mult),
+ to_imvec2(center + (Vector2(st.pos) + Vector2(st.size)*.5f)* mult), red, 0, 0, 1); // hole
+ }
+ if (count == -1u)
+ {
+ cut_rectangle_result::bbox rect{{}, Vector2ub{tile_size_xy}};
+ cut_rectangle_result res = cut_rectangle(rect, {st.pos, st.size});
+ count = res.size;
}
- //ImGui::NewLine();
- const auto label_width = ImGui::CalcTextSize("MMMMMMMMM").x;
+ const auto label_width = ImGui::CalcTextSize("MMMMMM").x;
+
+ ImGui::NewLine();
ImGui::Indent(style.FramePadding.x);
{
@@ -132,6 +159,10 @@ void hole_test::draw_ui(app& a, float menu_bar_height)
label_left("size", buf, label_width);
ImGui::InputScalarN("##size", ImGuiDataType_U8, st.size.data(), 2, step_1.data(), step_2.data());
}
+ {
+ label_left("count", buf, label_width);
+ ImGui::Text("%zu", size_t{count});
+ }
ImGui::Unindent(style.FramePadding.x);
}