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authorStanislaw Halik <sthalik@misaki.pl>2022-10-25 16:41:21 +0200
committerStanislaw Halik <sthalik@misaki.pl>2022-10-25 16:41:21 +0200
commit0d97856bf6974450a8e72816be7bf271af04a458 (patch)
treea503cf7d7330970b468310a9c05860b8fbc7f3e4 /editor
parentf1df7c20129a1f1cc47c47e5731efd10f8e49aeb (diff)
rename shader
Diffstat (limited to 'editor')
-rw-r--r--editor/camera.cpp2
-rw-r--r--editor/draw.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/editor/camera.cpp b/editor/camera.cpp
index 300f0c61..6762f538 100644
--- a/editor/camera.cpp
+++ b/editor/camera.cpp
@@ -1,6 +1,6 @@
#include "app.hpp"
#include "src/global-coords.hpp"
-#include "shaders/tile-shader.hpp"
+#include "shaders/tile.hpp"
#include "floormat/main.hpp"
#include <Magnum/GL/DefaultFramebuffer.h>
diff --git a/editor/draw.cpp b/editor/draw.cpp
index 2b047c6b..52b3af2e 100644
--- a/editor/draw.cpp
+++ b/editor/draw.cpp
@@ -1,6 +1,6 @@
#include "app.hpp"
#include "floormat/main.hpp"
-#include "shaders/tile-shader.hpp"
+#include "shaders/tile.hpp"
#include <Magnum/GL/DebugOutput.h>
namespace floormat {