diff options
| author | Stanislaw Halik <sthalik@misaki.pl> | 2023-04-08 11:12:50 +0200 |
|---|---|---|
| committer | Stanislaw Halik <sthalik@misaki.pl> | 2023-04-08 11:12:50 +0200 |
| commit | d1984938e4f0cbc24b7b8cc6e219fa873d39418a (patch) | |
| tree | d00c6cf0ba66c3285d145527360a0e3aeaef6671 /editor | |
| parent | d17ed6b4ba01a73d33e3ff3ca8f0f6fb25259223 (diff) | |
a
Diffstat (limited to 'editor')
| -rw-r--r-- | editor/app.hpp | 3 | ||||
| -rw-r--r-- | editor/draw.cpp | 99 | ||||
| -rw-r--r-- | editor/events.cpp | 2 | ||||
| -rw-r--r-- | editor/update.cpp | 48 |
4 files changed, 83 insertions, 69 deletions
diff --git a/editor/app.hpp b/editor/app.hpp index 17dd80fe..a4d7c440 100644 --- a/editor/app.hpp +++ b/editor/app.hpp @@ -72,6 +72,7 @@ private: void update(float dt) override; void update_world(float dt); void update_cursor_tile(const Optional<Vector2i>& pixel); + z_bounds get_z_bounds() override; void set_cursor(); void maybe_initialize_chunk(const chunk_coords_& pos, chunk& c) override; void maybe_initialize_chunk_(const chunk_coords_& pos, chunk& c); @@ -86,7 +87,7 @@ private: void on_mouse_up_down(const mouse_button_event& event, bool is_down) noexcept override; void on_mouse_scroll(const mouse_scroll_event& event) noexcept override; void on_key_up_down(const key_event& event, bool is_down) noexcept override; - std::tuple<key, int> resolve_keybinding(int k, int mods) const; + std::tuple<key, int> resolve_keybinding(int k, int mods); void on_text_input_event(const text_input_event& event) noexcept override; //bool on_text_editing_event(const text_editing_event& event) noexcept override; void on_viewport_event(const Magnum::Math::Vector2<int>& size) noexcept override; diff --git a/editor/draw.cpp b/editor/draw.cpp index 285299b6..adbc7b60 100644 --- a/editor/draw.cpp +++ b/editor/draw.cpp @@ -66,6 +66,7 @@ void app::draw_cursor() void app::draw_collision_boxes() { + const auto [z_min, z_max] = get_z_bounds(); const auto [minx, maxx, miny, maxy] = M->get_draw_bounds(); const auto sz = M->window_size(); auto& world = M->world(); @@ -76,30 +77,31 @@ void app::draw_collision_boxes() using rtree_type = std::decay_t<decltype(*world[chunk_coords{}].rtree())>; using rect_type = typename rtree_type::Rect; - for (int16_t y = miny; y <= maxy; y++) - for (int16_t x = minx; x <= maxx; x++) - { - const chunk_coords pos{x, y}; - auto* c_ = world.at(pos); - if (!c_) - continue; - auto& c = *c_; - c.ensure_passability(); - const with_shifted_camera_offset o{shader, pos, {minx, miny}, {maxx, maxy}}; - if (floormat_main::check_chunk_visible(shader.camera_offset(), sz)) + for (int8_t z = z_min; z <= z_max; z++) + for (int16_t y = miny; y <= maxy; y++) + for (int16_t x = minx; x <= maxx; x++) { - constexpr float maxf = 1 << 24, max2f[] = { maxf, maxf }, min2f[] = { -maxf, -maxf }; - const auto* rtree = c.rtree(); - rtree->Search(min2f, max2f, [&](object_id data, const rect_type& rect) { - [[maybe_unused]] auto x = std::bit_cast<collision_data>(data); - Vector2 start(rect.m_min[0], rect.m_min[1]), end(rect.m_max[0], rect.m_max[1]); - auto size = (end - start); - auto center = Vector3(start + size*.5f, 0.f); - _wireframe_rect.draw(shader, { center, size, 3 }); - return true; - }); + const chunk_coords_ pos{x, y, z}; + auto* c_ = world.at(pos); + if (!c_) + continue; + auto& c = *c_; + c.ensure_passability(); + const with_shifted_camera_offset o{shader, pos, {minx, miny}, {maxx, maxy}}; + if (floormat_main::check_chunk_visible(shader.camera_offset(), sz)) + { + constexpr float maxf = 1 << 24, max2f[] = { maxf, maxf }, min2f[] = { -maxf, -maxf }; + const auto* rtree = c.rtree(); + rtree->Search(min2f, max2f, [&](object_id data, const rect_type& rect) { + [[maybe_unused]] auto x = std::bit_cast<collision_data>(data); + Vector2 start(rect.m_min[0], rect.m_min[1]), end(rect.m_max[0], rect.m_max[1]); + auto size = (end - start); + auto center = Vector3(start + size*.5f, 0.f); + _wireframe_rect.draw(shader, { center, size, 3 }); + return true; + }); + } } - } shader.set_tint({1, 0, 1, 1}); @@ -113,34 +115,35 @@ void app::draw_collision_boxes() const auto subpixel_ = Vector2(std::fmod(tile_[0], 1.f), std::fmod(tile_[1], 1.f)); const auto subpixel = m * Vector2(curchunk[0] < 0 ? 1 + subpixel_[0] : subpixel_[0], curchunk[1] < 0 ? 1 + subpixel_[1] : subpixel_[1]); - for (int16_t y = miny; y <= maxy; y++) - for (int16_t x = minx; x <= maxx; x++) - { - const chunk_coords c_pos{x, y}; - auto* c_ = world.at(c_pos); - if (!c_) - continue; - auto& c = *c_; - c.ensure_passability(); - const with_shifted_camera_offset o{shader, c_pos, {minx, miny}, {maxx, maxy}}; - if (floormat_main::check_chunk_visible(shader.camera_offset(), sz)) + for (int8_t z = z_min; z <= z_max; z++) + for (int16_t y = miny; y <= maxy; y++) + for (int16_t x = minx; x <= maxx; x++) { - constexpr auto half_tile = TILE_SIZE2/2; - constexpr auto chunk_size = TILE_SIZE2 * TILE_MAX_DIM; - auto chunk_dist = (curchunk - Vector2(c_pos))*chunk_size; - auto t0 = chunk_dist + curtile*TILE_SIZE2 + subpixel - half_tile; - auto t1 = t0+Vector2(1e-4f); - const auto* rtree = c.rtree(); - rtree->Search(t0.data(), t1.data(), [&](uint64_t data, const rect_type& rect) { - [[maybe_unused]] auto x = std::bit_cast<collision_data>(data); - Vector2 start(rect.m_min[0], rect.m_min[1]), end(rect.m_max[0], rect.m_max[1]); - auto size = end - start; - auto center = Vector3(start + size*.5f, 0.f); - _wireframe_rect.draw(shader, { center, size, 3 }); - return true; - }); + const chunk_coords_ c_pos{x, y, z}; + auto* c_ = world.at(c_pos); + if (!c_) + continue; + auto& c = *c_; + c.ensure_passability(); + const with_shifted_camera_offset o{shader, c_pos, {minx, miny}, {maxx, maxy}}; + if (floormat_main::check_chunk_visible(shader.camera_offset(), sz)) + { + constexpr auto half_tile = TILE_SIZE2/2; + constexpr auto chunk_size = TILE_SIZE2 * TILE_MAX_DIM; + auto chunk_dist = (curchunk - Vector2(c_pos.x, c_pos.y))*chunk_size; + auto t0 = chunk_dist + curtile*TILE_SIZE2 + subpixel - half_tile; + auto t1 = t0+Vector2(1e-4f); + const auto* rtree = c.rtree(); + rtree->Search(t0.data(), t1.data(), [&](uint64_t data, const rect_type& rect) { + [[maybe_unused]] auto x = std::bit_cast<collision_data>(data); + Vector2 start(rect.m_min[0], rect.m_min[1]), end(rect.m_max[0], rect.m_max[1]); + auto size = end - start; + auto center = Vector3(start + size*.5f, 0.f); + _wireframe_rect.draw(shader, { center, size, 3 }); + return true; + }); + } } - } } shader.set_tint({1, 1, 1, 1}); diff --git a/editor/events.cpp b/editor/events.cpp index 89bdf4a3..275ddf57 100644 --- a/editor/events.cpp +++ b/editor/events.cpp @@ -102,7 +102,7 @@ void app::on_mouse_scroll(const mouse_scroll_event& event) noexcept do_mouse_scroll((int)e.offset()[1]); } -auto app::resolve_keybinding(int k_, int mods_) const -> std::tuple<key, int> +auto app::resolve_keybinding(int k_, int mods_) -> std::tuple<key, int> { [[maybe_unused]] constexpr int CTRL = kmod_ctrl; [[maybe_unused]] constexpr int SHIFT = kmod_shift; diff --git a/editor/update.cpp b/editor/update.cpp index 6bb1ff66..f36b2905 100644 --- a/editor/update.cpp +++ b/editor/update.cpp @@ -185,33 +185,35 @@ void app::update_world(float dt) { auto& world = M->world(); const auto curframe = world.increment_frame_no(); + auto [z_min, z_max] = get_z_bounds(); auto [minx, maxx, miny, maxy] = M->get_draw_bounds(); minx--; miny--; maxx++; maxy++; - for (int16_t y = miny; y <= maxy; y++) - for (int16_t x = minx; x <= maxx; x++) - { - auto* c_ = world.at(chunk_coords{x, y}); - if (!c_) - continue; - auto& c = *c_; - const auto& es = c.entities(); -start: const auto size = es.size(); - for (auto i = size-1; i != (size_t)-1; i--) + for (int8_t z = z_min; z <= z_max; z++) + for (int16_t y = miny; y <= maxy; y++) + for (int16_t x = minx; x <= maxx; x++) { - auto& e = *es[i]; - fm_debug_assert(!(e.last_update > curframe)); - if (curframe > e.last_update) [[likely]] + auto* c_ = world.at({x, y, z}); + if (!c_) + continue; + auto& c = *c_; + const auto& es = c.entities(); +start: const auto size = es.size(); + for (auto i = size-1; i != (size_t)-1; i--) { - e.last_update = curframe; - auto status = e.update(i, dt); - if (status) + auto& e = *es[i]; + fm_debug_assert(!(e.last_update > curframe)); + if (curframe > e.last_update) [[likely]] { - //Debug{} << "goto start"; - goto start; + e.last_update = curframe; + auto status = e.update(i, dt); + if (status) + { + //Debug{} << "goto start"; + goto start; + } } } } - } } void app::update_character([[maybe_unused]] float dt) @@ -238,6 +240,14 @@ void app::set_cursor() set_cursor_from_imgui(); } +auto app::get_z_bounds() -> z_bounds +{ + if (_render_all_z_levels) + return { chunk_min_z, chunk_max_z }; + else + return { _z_level, _z_level }; +} + void app::update(float dt) { apply_commands(keys); |
