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authorStanislaw Halik <sthalik@misaki.pl>2023-08-27 09:59:06 +0200
committerStanislaw Halik <sthalik@misaki.pl>2023-08-27 13:13:57 +0200
commit1c5eb68d2d791c87a2030e4b17fb26bdd7931888 (patch)
tree93086d7eb082f8a7d36840688eca87b42e4ba501 /floormat
parent2a527f27e22ae35d4d8fccc66451745c7c93d1f9 (diff)
draw, main, shaders: now use shaders/tuc
Diffstat (limited to 'floormat')
-rw-r--r--floormat/main.hpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/floormat/main.hpp b/floormat/main.hpp
index b80d92ce..55b398d2 100644
--- a/floormat/main.hpp
+++ b/floormat/main.hpp
@@ -21,6 +21,7 @@ struct clickable;
struct floor_mesh;
struct wall_mesh;
struct anim_mesh;
+struct texture_unit_cache;
struct floormat_main
{
@@ -77,6 +78,8 @@ struct floormat_main
void set_render_vobjs(bool value);
bool is_rendering_vobjs() const;
+ virtual struct texture_unit_cache& texture_unit_cache() = 0;
+
[[nodiscard]] static floormat_main* create(floormat_app& app, fm_settings&& options);
[[maybe_unused]] static void debug_break();