diff options
| author | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-18 01:55:30 +0200 |
|---|---|---|
| committer | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-18 01:55:30 +0200 |
| commit | aebec6e9b095149252bf1e4642c211ae98efdf84 (patch) | |
| tree | dfb9919de3fa8bb1a7ff99c9cb3fcbf17186e7c2 /main/camera.cpp | |
| parent | 2ce80cb4a85cc47dc10f0b70839b2d0f2381cca8 (diff) | |
a
Diffstat (limited to 'main/camera.cpp')
| -rw-r--r-- | main/camera.cpp | 61 |
1 files changed, 44 insertions, 17 deletions
diff --git a/main/camera.cpp b/main/camera.cpp index 85aa4443..b7e2b893 100644 --- a/main/camera.cpp +++ b/main/camera.cpp @@ -3,21 +3,23 @@ namespace floormat { -void app::do_camera(float dt) +void app::do_camera(float dt_) { + constexpr int pixels_per_second = 768; + const auto dt = (double)dt_; auto camera_offset = _shader.camera_offset(); - constexpr float pixels_per_second = 768; + if (keys[key::camera_up]) - camera_offset += Vector2{0, 1} * dt * pixels_per_second; + camera_offset += Vector2d{0, 1} * dt * pixels_per_second; else if (keys[key::camera_down]) - camera_offset += Vector2{0, -1} * dt * pixels_per_second; + camera_offset += Vector2d{0, -1} * dt * pixels_per_second; if (keys[key::camera_left]) - camera_offset += Vector2{1, 0} * dt * pixels_per_second; + camera_offset += Vector2d{1, 0} * dt * pixels_per_second; else if (keys[key::camera_right]) - camera_offset += Vector2{-1, 0} * dt * pixels_per_second; + camera_offset += Vector2d{-1, 0} * dt * pixels_per_second; { - const auto max_camera_offset = Vector2(windowSize() * 10); + const auto max_camera_offset = Vector2d(windowSize() * 10); camera_offset[0] = std::clamp(camera_offset[0], -max_camera_offset[0], max_camera_offset[0]); camera_offset[1] = std::clamp(camera_offset[1], -max_camera_offset[1], max_camera_offset[1]); } @@ -31,7 +33,8 @@ void app::do_camera(float dt) void app::reset_camera_offset() { - _shader.set_camera_offset(tile_shader::project({TILE_MAX_DIM*.25f*TILE_SIZE[0], TILE_MAX_DIM*.25f*TILE_SIZE[1], 0})); + //_shader.set_camera_offset(tile_shader::project({TILE_MAX_DIM*.25*dTILE_SIZE[0], TILE_MAX_DIM*.25*dTILE_SIZE[1], 0})); + _shader.set_camera_offset({}); recalc_cursor_tile(); } @@ -43,22 +46,46 @@ void app::update_window_scale(Vector2i sz) void app::recalc_cursor_tile() { if (_cursor_pos) - { - constexpr Vector2 base_offset = - tile_shader::project({(float)TILE_MAX_DIM*BASE_X*TILE_SIZE[0], - (float)TILE_MAX_DIM*BASE_Y*TILE_SIZE[1], 0}); - _cursor_tile = pixel_to_tile(Vector2(*_cursor_pos) - base_offset); - } + _cursor_tile = pixel_to_tile(Vector2d(*_cursor_pos)); else _cursor_tile = std::nullopt; } -global_coords app::pixel_to_tile(Vector2 position) const +global_coords app::pixel_to_tile(Vector2d position) const { - const Vector2 px = position - Vector2{windowSize()}*.5f - _shader.camera_offset(); - const Vector2 vec = tile_shader::unproject(px) / Vector2{TILE_SIZE[0]*.5f, TILE_SIZE[1]*.5f} + Vector2{.5f, .5f}; + const Vector2d px = position - Vector2d{windowSize()}*.5 - _shader.camera_offset(); + const Vector2d vec = tile_shader::unproject(px) / Vector2d{dTILE_SIZE[0]*.5, dTILE_SIZE[1]*.5} + Vector2d{.5, .5}; const auto x = (std::int32_t)std::floor(vec[0]), y = (std::int32_t)std::floor(vec[1]); return { x, y }; } +namespace sqrt_detail +{ +constexpr double sqrt_Newton_Raphson(double x, double curr, double prev) +{ + constexpr auto abs = [](double x) constexpr { return x < 0 ? -x : x; }; + while (abs(curr - prev) > 1e-16) + { + prev = curr; + curr = .5 * (curr + x/curr); + } + return curr; +} +} // namespace sqrt_detail +constexpr double ce_sqrt(double x) +{ + return sqrt_detail::sqrt_Newton_Raphson(x, x, 0); +} + +std::array<std::int16_t, 4> app::get_draw_bounds() const noexcept +{ + const auto center = pixel_to_tile(Vector2d(windowSize()/2)).chunk(); + constexpr auto N = 3; + + return { + std::int16_t(center.x - N), std::int16_t(center.x + N), + std::int16_t(center.y - N), std::int16_t(center.y + N), + }; +} + } // namespace floormat |
