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| author | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-17 17:07:04 +0200 |
|---|---|---|
| committer | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-17 17:07:04 +0200 |
| commit | d953b707c8cd5e42088245abb6527be211eee9cb (patch) | |
| tree | 94e84ea83294f86a1b8ef2fecde561279b6416ed /main/camera.cpp | |
| parent | d9f58950e8cd58b7048f5f505db91323e0237063 (diff) | |
a
Diffstat (limited to 'main/camera.cpp')
| -rw-r--r-- | main/camera.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/main/camera.cpp b/main/camera.cpp index dbead9a3..e9f9e1a2 100644 --- a/main/camera.cpp +++ b/main/camera.cpp @@ -5,7 +5,8 @@ namespace floormat { void app::do_camera(float dt) { - constexpr float pixels_per_second = 384; + auto camera_offset = _shader.camera_offset(); + constexpr float pixels_per_second = 384; if (keys[key::camera_up]) camera_offset += Vector2(0, 1) * dt * pixels_per_second; else if (keys[key::camera_down]) @@ -30,7 +31,7 @@ void app::do_camera(float dt) void app::reset_camera_offset() { - camera_offset = tile_shader::project({TILE_MAX_DIM/2.f*TILE_SIZE[0], TILE_MAX_DIM/2.f*TILE_SIZE[1], 0}); + _shader.set_camera_offset(tile_shader::project({TILE_MAX_DIM/2.f*TILE_SIZE[0]/2.f, TILE_MAX_DIM/2.f*TILE_SIZE[1]/2.f, 0})); recalc_cursor_tile(); } |
